sm64/actors/unagi/model.inc.c
2019-12-01 21:52:53 -05:00

758 lines
36 KiB
C

// Unagi (Eel)
// Unreferenced light group
UNUSED static const Lights1 unagi_lights_unused1 = gdSPDefLights1(
0x2c, 0x25, 0x00,
0xb2, 0x94, 0x00, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 unagi_lights_unused2 = gdSPDefLights1(
0x35, 0x00, 0x00,
0xd5, 0x00, 0x00, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 unagi_lights_unused3 = gdSPDefLights1(
0x37, 0x00, 0x00,
0xdd, 0x00, 0x00, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 unagi_lights_unused4 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 unagi_lights_unused5 = gdSPDefLights1(
0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 unagi_lights_unused6 = gdSPDefLights1(
0x34, 0x00, 0x00,
0xd2, 0x00, 0x00, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 unagi_lights_unused7 = gdSPDefLights1(
0x34, 0x00, 0x00,
0xd3, 0x00, 0x00, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 unagi_lights_unused8 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0500AF20
ALIGNED8 static const u8 unagi_seg5_texture_0500AF20[] = {
#include "actors/unagi/unagi_body.rgba16.inc.c"
};
// 0x0500B720
ALIGNED8 static const u8 unagi_seg5_texture_0500B720[] = {
#include "actors/unagi/unagi_eye.rgba16.inc.c"
};
// 0x0500B920
ALIGNED8 static const u8 unagi_seg5_texture_0500B920[] = {
#include "actors/unagi/unagi_head_base.rgba16.inc.c"
};
// 0x0500C120
ALIGNED8 static const u8 unagi_seg5_texture_0500C120[] = {
#include "actors/unagi/unagi_tooth.rgba16.inc.c"
};
// 0x0500C320
ALIGNED8 static const u8 unagi_seg5_texture_0500C320[] = {
#include "actors/unagi/unagi_mouth.rgba16.inc.c"
};
// 0x0500C3A0
ALIGNED8 static const u8 unagi_seg5_texture_0500C3A0[] = {
#include "actors/unagi/unagi_tail.rgba16.inc.c"
};
// 0x0500CBA0
static const Vtx unagi_seg5_vertex_0500CBA0[] = {
{{{ 179, 42, 160}, 0, { -25, 134}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, -164}, 0, { 224, 223}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 179, 42, -150}, 0, { 213, 134}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 429, 24, -89}, 0, { 166, 12}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 429, 24, 90}, 0, { 29, 12}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 521, 42, 0}, 0, { 98, -33}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, 170}, 0, { 0, 223}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500CC10
static const Vtx unagi_seg5_vertex_0500CC10[] = {
{{{ 0, 0, 170}, 0, { 670, 620}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 106, 210, 85}, 0, { 518, 1064}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -59, 157, 53}, 0, { 754, 954}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 368, 99, 0}, 0, { 148, 830}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 429, 24, -89}, 0, { 60, 670}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 179, 42, -150}, 0, { 416, 710}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, -164}, 0, { 670, 620}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 106, 210, -84}, 0, { 518, 1064}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 265, 166, 0}, 0, { 294, 974}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -59, 157, -51}, 0, { 754, 954}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 521, 42, 0}, 0, { -68, 710}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 429, 24, 90}, 0, { 60, 670}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 179, 42, 160}, 0, { 416, 710}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500CCE0 - 0x0500CD30
const Gfx unagi_seg5_dl_0500CCE0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, unagi_seg5_texture_0500C320),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 8 * 8 - 1, CALC_DXT(8, G_IM_SIZ_16b_BYTES)),
gsSPVertex(unagi_seg5_vertex_0500CBA0, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0),
gsSP2Triangles( 4, 0, 2, 0x0, 3, 5, 4, 0x0),
gsSP1Triangle( 6, 1, 0, 0x0),
gsSPEndDisplayList(),
};
// 0x0500CD30 - 0x0500CDD0
const Gfx unagi_seg5_dl_0500CD30[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, unagi_seg5_texture_0500B920),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(unagi_seg5_vertex_0500CC10, 13, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 7, 8, 5, 0x0),
gsSP2Triangles( 5, 8, 3, 0x0, 9, 7, 6, 0x0),
gsSP2Triangles( 8, 7, 1, 0x0, 1, 7, 9, 0x0),
gsSP2Triangles( 4, 3, 10, 0x0, 10, 3, 11, 0x0),
gsSP2Triangles(12, 11, 3, 0x0, 8, 12, 3, 0x0),
gsSP2Triangles( 1, 9, 2, 0x0, 12, 8, 1, 0x0),
gsSP1Triangle( 1, 0, 12, 0x0),
gsSPEndDisplayList(),
};
// 0x0500CDD0 - 0x0500CEA8
const Gfx unagi_seg5_dl_0500CDD0[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 2, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 3, G_TX_NOLOD, G_TX_CLAMP, 3, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (8 - 1) << G_TEXTURE_IMAGE_FRAC, (8 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(unagi_seg5_dl_0500CCE0),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(unagi_seg5_dl_0500CD30),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500CEA8
static const Vtx unagi_seg5_vertex_0500CEA8[] = {
{{{ 528, 0, -117}, 0, { 0, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 531, 208, -60}, 0, { -36, 1008}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 646, 0, 0}, 0, { -258, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 528, 0, 123}, 0, { 0, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 451, -175, 0}, 0, { 116, -22}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, -107}, 0, { 990, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, 118}, 0, { 990, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -159, 0}, 0, { 990, 22}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -98, 0, 0}, 0, { 1182, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 188, 0}, 0, { 990, 960}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 531, 208, 61}, 0, { -36, 1008}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500CF58
static const Vtx unagi_seg5_vertex_0500CF58[] = {
{{{ 531, 208, 61}, 0, { 0, 0}, {0x89, 0x19, 0x2e, 0xff}}},
{{{ 531, 208, -60}, 0, { 0, 0}, {0x89, 0x19, 0x2e, 0xff}}},
{{{ 0, 188, 0}, 0, { 0, 0}, {0x89, 0x19, 0x2e, 0xff}}},
};
// 0x0500CF88 - 0x0500D038
const Gfx unagi_seg5_dl_0500CF88[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, unagi_seg5_texture_0500AF20),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(unagi_seg5_vertex_0500CEA8, 11, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0),
gsSP2Triangles( 5, 0, 4, 0x0, 6, 7, 4, 0x0),
gsSP2Triangles( 4, 3, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 4, 0, 2, 0x0, 7, 6, 8, 0x0),
gsSP2Triangles( 5, 7, 8, 0x0, 1, 0, 5, 0x0),
gsSP2Triangles( 1, 5, 9, 0x0, 9, 5, 8, 0x0),
gsSP2Triangles( 6, 9, 8, 0x0, 10, 9, 6, 0x0),
gsSP2Triangles( 6, 3, 10, 0x0, 10, 3, 2, 0x0),
gsSP1Triangle( 2, 1, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x0500D038 - 0x0500D050
const Gfx unagi_seg5_dl_0500D038[] = {
gsSPVertex(unagi_seg5_vertex_0500CF58, 3, 0),
gsSP1Triangle( 0, 1, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x0500D050 - 0x0500D120
const Gfx unagi_seg5_dl_0500D050[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(unagi_seg5_dl_0500CF88),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_PASS2),
gsSPDisplayList(unagi_seg5_dl_0500D038),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500D120
static const Vtx unagi_seg5_vertex_0500D120[] = {
{{{ -357, 0, 0}, 0, { -242, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -253, 0, 118}, 0, { 0, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -253, 160, 0}, 0, { 0, 22}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 245, 0, 99}, 0, { 994, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 245, 151, 0}, 0, { 994, 46}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 245, 0, -89}, 0, { 994, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -253, 0, -107}, 0, { 0, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 316, 0, 0}, 0, { 1138, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -253, -187, 0}, 0, { 0, 960}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 245, -173, 0}, 0, { 994, 920}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500D1C0 - 0x0500D268
const Gfx unagi_seg5_dl_0500D1C0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, unagi_seg5_texture_0500AF20),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(unagi_seg5_vertex_0500D120, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 2, 0x0),
gsSP2Triangles( 5, 6, 2, 0x0, 2, 4, 5, 0x0),
gsSP2Triangles( 2, 1, 3, 0x0, 2, 6, 0, 0x0),
gsSP2Triangles( 4, 3, 7, 0x0, 5, 4, 7, 0x0),
gsSP2Triangles( 8, 5, 9, 0x0, 8, 6, 5, 0x0),
gsSP2Triangles( 9, 5, 7, 0x0, 0, 8, 1, 0x0),
gsSP2Triangles( 1, 8, 3, 0x0, 8, 9, 3, 0x0),
gsSP2Triangles( 6, 8, 0, 0x0, 3, 9, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x0500D268 - 0x0500D320
const Gfx unagi_seg5_dl_0500D268[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(unagi_seg5_dl_0500D1C0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500D320
static const Vtx unagi_seg5_vertex_0500D320[] = {
{{{ -93, 0, 0}, 0, { -224, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, 99}, 0, { 0, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 151, 0}, 0, { 0, 46}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 495, 0, 90}, 0, { 992, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 495, 146, 0}, 0, { 992, 60}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 495, 0, -79}, 0, { 992, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, -89}, 0, { 0, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 575, 0, 0}, 0, { 1158, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -173, 0}, 0, { 0, 920}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 495, -159, 0}, 0, { 992, 882}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500D3C0 - 0x0500D468
const Gfx unagi_seg5_dl_0500D3C0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, unagi_seg5_texture_0500AF20),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(unagi_seg5_vertex_0500D320, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 2, 0x0),
gsSP2Triangles( 5, 6, 2, 0x0, 2, 4, 5, 0x0),
gsSP2Triangles( 2, 1, 3, 0x0, 2, 6, 0, 0x0),
gsSP2Triangles( 4, 3, 7, 0x0, 5, 4, 7, 0x0),
gsSP2Triangles( 8, 5, 9, 0x0, 8, 6, 5, 0x0),
gsSP2Triangles( 9, 5, 7, 0x0, 0, 8, 1, 0x0),
gsSP2Triangles( 1, 8, 3, 0x0, 8, 9, 3, 0x0),
gsSP2Triangles( 6, 8, 0, 0x0, 3, 9, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x0500D468 - 0x0500D520
const Gfx unagi_seg5_dl_0500D468[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(unagi_seg5_dl_0500D3C0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500D520
static const Vtx unagi_seg5_vertex_0500D520[] = {
{{{ -79, 0, 0}, 0, { -202, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, 90}, 0, { 0, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 146, 0}, 0, { 0, 60}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 476, 0, 57}, 0, { 990, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -159, 0}, 0, { 0, 882}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, -79}, 0, { 0, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 476, 0, -56}, 0, { 990, 452}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 476, -126, 0}, 0, { 990, 794}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 476, 132, 0}, 0, { 990, 98}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 528, 0, 0}, 0, { 1102, 452}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500D5C0 - 0x0500D668
const Gfx unagi_seg5_dl_0500D5C0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, unagi_seg5_texture_0500AF20),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(unagi_seg5_vertex_0500D520, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 1, 4, 3, 0x0, 0, 4, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 3, 0x0),
gsSP2Triangles( 4, 6, 7, 0x0, 5, 4, 0, 0x0),
gsSP2Triangles( 3, 8, 2, 0x0, 3, 7, 9, 0x0),
gsSP2Triangles( 8, 3, 9, 0x0, 2, 8, 6, 0x0),
gsSP2Triangles( 6, 8, 9, 0x0, 7, 6, 9, 0x0),
gsSP2Triangles( 6, 5, 2, 0x0, 2, 5, 0, 0x0),
gsSPEndDisplayList(),
};
// 0x0500D668 - 0x0500D720
const Gfx unagi_seg5_dl_0500D668[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(unagi_seg5_dl_0500D5C0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500D720
static const Vtx unagi_seg5_vertex_0500D720[] = {
{{{ 327, -97, 0}, 0, { 676, 896}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 471, 0, 0}, 0, { 988, 478}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, 57}, 0, { 0, 480}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 328, 102, 0}, 0, { 678, 44}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 132, 0}, 0, { 0, -82}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -56, 0, 0}, 0, { -152, 478}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -126, 0}, 0, { 0, 1018}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, -56}, 0, { 0, 478}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500D7A0 - 0x0500D828
const Gfx unagi_seg5_dl_0500D7A0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, unagi_seg5_texture_0500C3A0),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(unagi_seg5_vertex_0500D720, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 2, 0x0),
gsSP2Triangles( 2, 4, 5, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 6, 2, 5, 0x0, 2, 6, 0, 0x0),
gsSP2Triangles( 4, 7, 5, 0x0, 7, 4, 3, 0x0),
gsSP2Triangles( 7, 6, 5, 0x0, 7, 1, 0, 0x0),
gsSP2Triangles( 3, 1, 7, 0x0, 0, 6, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x0500D828 - 0x0500D8E0
const Gfx unagi_seg5_dl_0500D828[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(unagi_seg5_dl_0500D7A0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500D8E0
static const Vtx unagi_seg5_vertex_0500D8E0[] = {
{{{ 226, 66, -164}, 0, { 0, 223}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 221, 236, 61}, 0, { 138, 142}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 226, 66, 170}, 0, { 219, 223}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 679, 53, -95}, 0, { 21, 1}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 405, 108, -150}, 0, { -21, 135}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 679, 53, 96}, 0, { 167, 1}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 768, 55, 0}, 0, { 94, -42}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 405, 108, 160}, 0, { 216, 135}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 226, 66, 170}, 0, { 224, 223}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 221, 236, -60}, 0, { 46, 142}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500D980
static const Vtx unagi_seg5_vertex_0500D980[] = {
{{{ 679, 53, 96}, 0, { 26, 592}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 405, 108, 160}, 0, { 414, 710}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 506, -68, 121}, 0, { 272, 332}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 700, -50, 39}, 0, { -4, 370}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 224, -180, 55}, 0, { 672, 92}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 470, -137, 0}, 0, { 322, 186}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 599, -87, 0}, 0, { 140, 292}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 226, 66, 170}, 0, { 668, 620}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 506, -68, -116}, 0, { 272, 332}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 700, -50, -38}, 0, { -4, 370}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 768, 55, 0}, 0, { -98, 596}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 679, 53, -95}, 0, { 26, 592}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 224, -180, -54}, 0, { 672, 92}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 226, 66, -164}, 0, { 668, 620}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, -112}, 0, { 990, 478}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500DA70
static const Vtx unagi_seg5_vertex_0500DA70[] = {
{{{ 3, 208, -60}, 0, { 986, 922}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 221, 236, -60}, 0, { 676, 980}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 226, 66, -164}, 0, { 668, 620}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, -112}, 0, { 990, 478}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -112, 0, 0}, 0, { 1150, 478}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 224, -180, -54}, 0, { 672, 92}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -68, -121, 0}, 0, { 1088, 220}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 3, 208, 61}, 0, { 986, 922}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 506, -68, -116}, 0, { 272, 332}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 405, 108, -150}, 0, { 414, 710}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 679, 53, -95}, 0, { 26, 592}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, 118}, 0, { 990, 478}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 226, 66, 170}, 0, { 668, 620}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 221, 236, 61}, 0, { 676, 980}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 224, -180, 55}, 0, { 672, 92}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500DB60 - 0x0500DBC0
const Gfx unagi_seg5_dl_0500DB60[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, unagi_seg5_texture_0500C320),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 8 * 8 - 1, CALC_DXT(8, G_IM_SIZ_16b_BYTES)),
gsSPVertex(unagi_seg5_vertex_0500D8E0, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 3, 5, 0x0, 5, 4, 7, 0x0),
gsSP2Triangles( 0, 7, 4, 0x0, 0, 8, 7, 0x0),
gsSP1Triangle( 0, 9, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500DBC0 - 0x0500DD08
const Gfx unagi_seg5_dl_0500DBC0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, unagi_seg5_texture_0500B920),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(unagi_seg5_vertex_0500D980, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 2, 4, 5, 0x0, 2, 6, 3, 0x0),
gsSP2Triangles( 5, 6, 2, 0x0, 7, 4, 2, 0x0),
gsSP2Triangles( 1, 7, 2, 0x0, 8, 6, 5, 0x0),
gsSP2Triangles( 9, 6, 8, 0x0, 6, 9, 3, 0x0),
gsSP2Triangles( 3, 9, 10, 0x0, 10, 0, 3, 0x0),
gsSP2Triangles( 9, 11, 10, 0x0, 8, 12, 13, 0x0),
gsSP2Triangles(14, 13, 12, 0x0, 5, 4, 12, 0x0),
gsSP2Triangles( 5, 12, 8, 0x0, 8, 11, 9, 0x0),
gsSPVertex(unagi_seg5_vertex_0500DA70, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
gsSP2Triangles( 5, 6, 3, 0x0, 6, 4, 3, 0x0),
gsSP2Triangles( 2, 3, 0, 0x0, 1, 0, 7, 0x0),
gsSP2Triangles( 0, 4, 7, 0x0, 8, 9, 10, 0x0),
gsSP2Triangles( 8, 2, 9, 0x0, 7, 4, 11, 0x0),
gsSP2Triangles(11, 4, 6, 0x0, 7, 11, 12, 0x0),
gsSP2Triangles( 7, 13, 1, 0x0, 12, 13, 7, 0x0),
gsSP2Triangles(14, 6, 5, 0x0, 14, 12, 11, 0x0),
gsSP1Triangle(11, 6, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0500DD08 - 0x0500DDE0
const Gfx unagi_seg5_dl_0500DD08[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 2, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 3, G_TX_NOLOD, G_TX_CLAMP, 3, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (8 - 1) << G_TEXTURE_IMAGE_FRAC, (8 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(unagi_seg5_dl_0500DB60),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(unagi_seg5_dl_0500DBC0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500DDE0
static const Vtx unagi_seg5_vertex_0500DDE0[] = {
{{{ 506, -68, -120}, 0, { 1519, 199}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 679, 53, -99}, 0, { 224, 609}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 700, -50, -42}, 0, { 224, -160}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 768, 55, -3}, 0, { -519, 232}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 768, 55, 4}, 0, { -520, 232}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 679, 53, 100}, 0, { 223, 609}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 700, -50, 43}, 0, { 224, -160}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 679, 53, 100}, 0, { 224, 609}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 506, -68, 125}, 0, { 1526, 211}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500DE70 - 0x0500DEB8
const Gfx unagi_seg5_dl_0500DE70[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, unagi_seg5_texture_0500B720),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
gsSPVertex(unagi_seg5_vertex_0500DDE0, 9, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 6, 7, 8, 0x0),
gsSPEndDisplayList(),
};
// 0x0500DEB8 - 0x0500DF70
const Gfx unagi_seg5_dl_0500DEB8[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 4, G_TX_NOLOD, G_TX_CLAMP, 4, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(unagi_seg5_dl_0500DE70),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500DF70
static const Vtx unagi_seg5_vertex_0500DF70[] = {
{{{ 673, 102, -92}, 0, { 1493, 521}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 758, 123, 0}, 0, { -43, 646}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 760, 50, 0}, 0, { -43, -51}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 671, 48, -92}, 0, { 1520, 12}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 398, 103, 157}, 0, { 5385, 384}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 671, 48, 93}, 0, { -7, -64}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 673, 102, 93}, 0, { -149, 567}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 398, 103, -147}, 0, { 3179, 441}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 673, 102, -93}, 0, { -51, 545}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 671, 48, -92}, 0, { -31, -64}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 673, 102, 93}, 0, { 1493, 521}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 671, 48, 93}, 0, { 1520, 12}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500E030 - 0x0500E088
const Gfx unagi_seg5_dl_0500E030[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, unagi_seg5_texture_0500C120),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
gsSPVertex(unagi_seg5_vertex_0500DF70, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 2, 0x0, 2, 1, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x0500E088 - 0x0500E140
const Gfx unagi_seg5_dl_0500E088[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(unagi_seg5_dl_0500E030),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};
// 0x0500E140
static const Vtx unagi_seg5_vertex_0500E140[] = {
{{{ 164, 46, 153}, 0, { -4789, 510}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 424, -17, 85}, 0, { 558, 496}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 426, 27, 84}, 0, { 558, 27}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 164, 46, -143}, 0, { -4747, 504}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 426, 27, -83}, 0, { 558, 27}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 424, -17, -84}, 0, { 558, 496}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 426, 27, 84}, 0, { -931, 132}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 424, -17, 85}, 0, { -971, 479}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 519, -31, 0}, 0, { 491, 610}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 514, 43, 0}, 0, { 491, -22}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 426, 27, -83}, 0, { -931, 132}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 424, -17, -84}, 0, { -971, 479}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500E200 - 0x0500E258
const Gfx unagi_seg5_dl_0500E200[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, unagi_seg5_texture_0500C120),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
gsSPVertex(unagi_seg5_vertex_0500E140, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 8, 9, 6, 0x0),
gsSP2Triangles(10, 9, 8, 0x0, 8, 11, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x0500E258 - 0x0500E310
const Gfx unagi_seg5_dl_0500E258[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(unagi_seg5_dl_0500E200),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};