sm64/levels/wdw/script.c
2023-08-17 08:56:02 -04:00

133 lines
11 KiB
C

#include <ultra64.h>
#include "sm64.h"
#include "behavior_data.h"
#include "model_ids.h"
#include "seq_ids.h"
#include "segment_symbols.h"
#include "level_commands.h"
#include "game/level_update.h"
#include "levels/scripts.h"
#include "actors/common1.h"
#include "make_const_nonconst.h"
#include "levels/wdw/header.h"
static const LevelScript script_func_local_1[] = {
OBJECT(/*model*/ MODEL_WDW_SQUARE_FLOATING_PLATFORM, /*pos*/ 3390, 0, 384, /*angle*/ 0, 180, 0, /*bhvParam*/ 0, /*bhv*/ bhvWDWSquareFloatingPlatform),
OBJECT(/*model*/ MODEL_WDW_SQUARE_FLOATING_PLATFORM, /*pos*/ -767, 384, 3584, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvWDWSquareFloatingPlatform),
OBJECT(/*model*/ MODEL_WDW_SQUARE_FLOATING_PLATFORM, /*pos*/ -767, 384, 1536, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvWDWSquareFloatingPlatform),
OBJECT(/*model*/ MODEL_WDW_SQUARE_FLOATING_PLATFORM, /*pos*/ -767, 2304, -1279, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvWDWSquareFloatingPlatform),
OBJECT(/*model*/ MODEL_WDW_ARROW_LIFT, /*pos*/ -578, 2177, 3009, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvArrowLift),
OBJECT(/*model*/ MODEL_WDW_ARROW_LIFT, /*pos*/ -1474, 2177, 3393, /*angle*/ 0, 270, 0, /*bhvParam*/ 0, /*bhv*/ bhvArrowLift),
OBJECT(/*model*/ MODEL_WDW_ARROW_LIFT, /*pos*/ -1602, 2177, 3009, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvArrowLift),
OBJECT(/*model*/ MODEL_WDW_ARROW_LIFT, /*pos*/ -1090, 2177, 3521, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvArrowLift),
OBJECT(/*model*/ MODEL_WDW_ARROW_LIFT, /*pos*/ -962, 2177, 3137, /*angle*/ 0, 90, 0, /*bhvParam*/ 0, /*bhv*/ bhvArrowLift),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvInitializeChangingWaterLevel),
OBJECT(/*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ 1920, 2560, -3583, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvWaterLevelDiamond),
OBJECT(/*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ 3328, 256, 2918, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvWaterLevelDiamond),
OBJECT(/*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ 2048, 1792, 2176, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvWaterLevelDiamond),
OBJECT(/*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ 640, 1024, 3712, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvWaterLevelDiamond),
OBJECT(/*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ 1810, 40, -3118, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvWaterLevelDiamond),
OBJECT(/*model*/ MODEL_PURPLE_SWITCH, /*pos*/ 3360, 1280, 3420, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvFloorSwitchHiddenObjects),
OBJECT(/*model*/ MODEL_WDW_HIDDEN_PLATFORM, /*pos*/ 2239, 1126, 3391, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(HIDDEN_OBJECT_BP_WDW_PLATFORM), /*bhv*/ bhvHiddenObject),
OBJECT(/*model*/ MODEL_WDW_HIDDEN_PLATFORM, /*pos*/ 1215, 1357, 2751, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(HIDDEN_OBJECT_BP_WDW_PLATFORM), /*bhv*/ bhvHiddenObject),
OBJECT(/*model*/ MODEL_WDW_HIDDEN_PLATFORM, /*pos*/ 1215, 1229, 3391, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(HIDDEN_OBJECT_BP_WDW_PLATFORM), /*bhv*/ bhvHiddenObject),
OBJECT(/*model*/ MODEL_WDW_HIDDEN_PLATFORM, /*pos*/ 1599, 1101, 3391, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(HIDDEN_OBJECT_BP_WDW_PLATFORM), /*bhv*/ bhvHiddenObject),
OBJECT(/*model*/ MODEL_WDW_HIDDEN_PLATFORM, /*pos*/ 2879, 1152, 3391, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(HIDDEN_OBJECT_BP_WDW_PLATFORM), /*bhv*/ bhvHiddenObject),
OBJECT(/*model*/ MODEL_WDW_EXPRESS_ELEVATOR, /*pos*/ 1024, 3277, -2112, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(0x32), /*bhv*/ bhvWDWExpressElevatorPlatform),
OBJECT(/*model*/ MODEL_WDW_EXPRESS_ELEVATOR, /*pos*/ 1024, 3277, -1663, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(0x32), /*bhv*/ bhvWDWExpressElevator),
OBJECT(/*model*/ MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM, /*pos*/ -767, 1152, 128, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvWDWRectangularFloatingPlatform),
OBJECT(/*model*/ MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM, /*pos*/ -767, 2304, -2687, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvWDWRectangularFloatingPlatform),
OBJECT(/*model*/ MODEL_WDW_ROTATING_PLATFORM, /*pos*/ 734, 3840, 84, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(0x46) | BPARAM2(ROTATING_PLATFORM_BP_WDW), /*bhv*/ bhvRotatingPlatform),
OBJECT(/*model*/ MODEL_SKEETER, /*pos*/ 2956, 288, -468, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvSkeeter),
OBJECT(/*model*/ MODEL_SKEETER, /*pos*/ 184, 384, 621, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvSkeeter),
RETURN(),
};
static const LevelScript script_func_local_2[] = {
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvInitializeChangingWaterLevel),
OBJECT(/*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ -3583, -2508, -2047, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvWaterLevelDiamond),
OBJECT(/*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ -767, -127, 1792, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvWaterLevelDiamond),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -768, -665, 3584, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(92), /*bhv*/ bhvPoleGrabbing),
RETURN(),
};
static const LevelScript script_func_local_3[] = {
OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ 3360, 1580, 2660, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_3), /*bhv*/ bhvHiddenStar, /*acts*/ ALL_ACTS),
OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/ 890, 3400, -2040, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_4), /*bhv*/ bhvStar, /*acts*/ ALL_ACTS),
RETURN(),
};
static const LevelScript script_func_local_4[] = {
OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ -770, -1600, 3600, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_5), /*bhv*/ bhvHiddenRedCoinStar, /*acts*/ ALL_ACTS),
OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/ 2180, -840, 3720, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_6), /*bhv*/ bhvStar, /*acts*/ ALL_ACTS),
RETURN(),
};
const LevelScript level_wdw_entry[] = {
INIT_LEVEL(),
LOAD_MIO0 (/*seg*/ 0x07, _wdw_segment_7SegmentRomStart, _wdw_segment_7SegmentRomEnd),
LOAD_MIO0_TEXTURE(/*seg*/ 0x09, _grass_mio0SegmentRomStart, _grass_mio0SegmentRomEnd),
LOAD_MIO0 (/*seg*/ 0x0A, _wdw_skybox_mio0SegmentRomStart, _wdw_skybox_mio0SegmentRomEnd),
LOAD_MIO0 (/*seg*/ 0x05, _group1_mio0SegmentRomStart, _group1_mio0SegmentRomEnd),
LOAD_RAW (/*seg*/ 0x0C, _group1_geoSegmentRomStart, _group1_geoSegmentRomEnd),
LOAD_MIO0 (/*seg*/ 0x06, _group13_mio0SegmentRomStart, _group13_mio0SegmentRomEnd),
LOAD_RAW (/*seg*/ 0x0D, _group13_geoSegmentRomStart, _group13_geoSegmentRomEnd),
LOAD_MIO0 (/*seg*/ 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd),
LOAD_RAW (/*seg*/ 0x0F, _common0_geoSegmentRomStart, _common0_geoSegmentRomEnd),
ALLOC_LEVEL_POOL(),
MARIO(/*model*/ MODEL_MARIO, /*bhvParam*/ BPARAM4(0x01), /*bhv*/ bhvMario),
JUMP_LINK(script_func_global_1),
JUMP_LINK(script_func_global_2),
JUMP_LINK(script_func_global_14),
LOAD_MODEL_FROM_GEO(MODEL_WDW_BUBBLY_TREE, bubbly_tree_geo),
LOAD_MODEL_FROM_GEO(MODEL_WDW_SQUARE_FLOATING_PLATFORM, wdw_geo_000580),
LOAD_MODEL_FROM_GEO(MODEL_WDW_ARROW_LIFT, wdw_geo_000598),
LOAD_MODEL_FROM_GEO(MODEL_WDW_WATER_LEVEL_DIAMOND, wdw_geo_0005C0),
LOAD_MODEL_FROM_GEO(MODEL_WDW_HIDDEN_PLATFORM, wdw_geo_0005E8),
LOAD_MODEL_FROM_GEO(MODEL_WDW_EXPRESS_ELEVATOR, wdw_geo_000610),
LOAD_MODEL_FROM_GEO(MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM, wdw_geo_000628),
LOAD_MODEL_FROM_GEO(MODEL_WDW_ROTATING_PLATFORM, wdw_geo_000640),
AREA(/*index*/ 1, wdw_geo_000658),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 3395, 3580, 384, /*angle*/ 0, 180, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0A), /*bhv*/ bhvSpinAirborneWarp),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 818, 0, 3634, /*angle*/ 0, 45, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0B), /*bhv*/ bhvFadingWarp),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -2865, 3328, 3065, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0C), /*bhv*/ bhvFadingWarp),
WARP_NODE(/*id*/ WARP_NODE_0A, /*destLevel*/ LEVEL_WDW, /*destArea*/ 1, /*destNode*/ WARP_NODE_0A, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ WARP_NODE_0B, /*destLevel*/ LEVEL_WDW, /*destArea*/ 1, /*destNode*/ WARP_NODE_0C, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ WARP_NODE_0C, /*destLevel*/ LEVEL_WDW, /*destArea*/ 1, /*destNode*/ WARP_NODE_0B, /*flags*/ WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_3),
JUMP_LINK(script_func_local_1),
WARP_NODE(/*id*/ WARP_NODE_SUCCESS, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 2, /*destNode*/ WARP_NODE_32, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ WARP_NODE_DEATH, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 2, /*destNode*/ WARP_NODE_64, /*flags*/ WARP_NO_CHECKPOINT),
INSTANT_WARP(/*index*/ 1, /*destArea*/ 2, /*displace*/ 0, 0, 0),
TERRAIN(/*terrainData*/ wdw_seg7_area_1_collision),
MACRO_OBJECTS(/*objList*/ wdw_seg7_area_1_macro_objs),
SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0003, /*seq*/ SEQ_LEVEL_UNDERGROUND),
TERRAIN_TYPE(/*terrainType*/ TERRAIN_STONE),
END_AREA(),
AREA(/*index*/ 2, wdw_geo_000724),
JUMP_LINK(script_func_local_4),
JUMP_LINK(script_func_local_2),
WARP_NODE(/*id*/ WARP_NODE_SUCCESS, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 2, /*destNode*/ WARP_NODE_32, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ WARP_NODE_DEATH, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 2, /*destNode*/ WARP_NODE_64, /*flags*/ WARP_NO_CHECKPOINT),
INSTANT_WARP(/*index*/ 0, /*destArea*/ 1, /*displace*/ 0, 0, 0),
TERRAIN(/*terrainData*/ wdw_seg7_area_2_collision),
MACRO_OBJECTS(/*objList*/ wdw_seg7_area_2_macro_objs),
SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0003, /*seq*/ SEQ_LEVEL_UNDERGROUND),
TERRAIN_TYPE(/*terrainType*/ TERRAIN_WATER),
END_AREA(),
FREE_LEVEL_POOL(),
MARIO_POS(/*area*/ 1, /*yaw*/ 180, /*pos*/ 3395, 2580, 384),
CALL(/*arg*/ 0, /*func*/ lvl_init_or_update),
CALL_LOOP(/*arg*/ 1, /*func*/ lvl_init_or_update),
CLEAR_LEVEL(),
SLEEP_BEFORE_EXIT(/*frames*/ 1),
EXIT(),
};