sm64/levels/castle_courtyard/leveldata.c
2023-08-17 08:56:02 -04:00

20 lines
723 B
C

#include <ultra64.h>
#include "sm64.h"
#include "surface_terrains.h"
#include "moving_texture_macros.h"
#include "level_misc_macros.h"
#include "macro_presets.h"
#include "special_presets.h"
#include "textures.h"
#include "dialog_ids.h"
#include "make_const_nonconst.h"
#include "levels/castle_courtyard/texture.inc.c"
#include "levels/castle_courtyard/areas/1/1/model.inc.c"
#include "levels/castle_courtyard/areas/1/spire/model.inc.c"
#include "levels/castle_courtyard/areas/1/2/model.inc.c"
#include "levels/castle_courtyard/areas/1/3/model.inc.c"
#include "levels/castle_courtyard/areas/1/collision.inc.c"
#include "levels/castle_courtyard/areas/1/macro.inc.c"
#include "levels/castle_courtyard/areas/1/movtext.inc.c"