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Update naming for a few JRB ship object variables
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@ -849,8 +849,8 @@
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#define /*0x0F4*/ oSeesawPlatformPitchVel OBJECT_FIELD_F32(0x1B)
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/* Ship Part 3 */
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#define /*0x0F4*/ oShipPart3UnkF4 OBJECT_FIELD_S32(0x1B) // angle?
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#define /*0x0F8*/ oShipPart3UnkF8 OBJECT_FIELD_S32(0x1C) // angle?
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#define /*0x0F4*/ oShipPart3PitchAdjust OBJECT_FIELD_S32(0x1B)
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#define /*0x0F8*/ oShipPart3RollAdjust OBJECT_FIELD_S32(0x1C)
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/* Sink When Stepped On */
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#define /*0x104*/ oSinkWhenSteppedOnUnk104 OBJECT_FIELD_S32(0x1F)
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@ -864,7 +864,7 @@
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#define /*0x1AC*/ oSkeeterUnk1AC OBJECT_FIELD_S16(0x49, 0)
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/* Jrb Sliding Box */
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#define /*0x0F4*/ oJrbSlidingBoxUnkF4 OBJECT_FIELD_OBJ(0x1B)
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#define /*0x0F4*/ oJrbSlidingBoxShipCenterReference OBJECT_FIELD_OBJ(0x1B)
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#define /*0x0F8*/ oJrbSlidingBoxUnkF8 OBJECT_FIELD_S32(0x1C)
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#define /*0x0FC*/ oJrbSlidingBoxUnkFC OBJECT_FIELD_F32(0x1D)
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@ -28,10 +28,10 @@ void bhv_ship_part_3_loop(void) {
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cur_obj_set_pos_to_home_with_debug();
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o->oShipPart3UnkF4 += 0x100;
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o->oShipPart3PitchAdjust += 0x100;
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o->oFaceAnglePitch = sins(o->oShipPart3UnkF4) * 0x400;
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o->oFaceAngleRoll = sins(o->oShipPart3UnkF8) * 0x400;
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o->oFaceAnglePitch = sins(o->oShipPart3PitchAdjust) * 0x400;
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o->oFaceAngleRoll = sins(o->oShipPart3RollAdjust) * 0x400;
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o->oAngleVelPitch = o->oFaceAnglePitch - sp1E;
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o->oAngleVelRoll = o->oFaceAngleRoll - sp1C;
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@ -45,28 +45,28 @@ void bhv_jrb_sliding_box_loop(void) {
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Vec3f sp54;
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Vec3f sp48;
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Vec3s sp40;
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struct Object *sp3C;
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struct Object *shipCenter;
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struct Surface *sp38;
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UNUSED Vec3f sp2C;
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Vec3f sp20;
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s16 sp1E;
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if (o->oJrbSlidingBoxUnkF4 == NULL) {
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sp3C = cur_obj_nearest_object_with_behavior(bhvInSunkenShip3);
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if (o->oJrbSlidingBoxShipCenterReference == NULL) {
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shipCenter = cur_obj_nearest_object_with_behavior(bhvInSunkenShip3);
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if (sp3C != NULL) { // NULL check only for assignment, not for dereference?
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o->oJrbSlidingBoxUnkF4 = sp3C;
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if (shipCenter != NULL) { // NULL check only for assignment, not for dereference?
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o->oJrbSlidingBoxShipCenterReference = shipCenter;
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}
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o->oParentRelativePosX = o->oPosX - sp3C->oPosX;
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o->oParentRelativePosY = o->oPosY - sp3C->oPosY;
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o->oParentRelativePosZ = o->oPosZ - sp3C->oPosZ;
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o->oParentRelativePosX = o->oPosX - shipCenter->oPosX;
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o->oParentRelativePosY = o->oPosY - shipCenter->oPosY;
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o->oParentRelativePosZ = o->oPosZ - shipCenter->oPosZ;
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} else {
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sp3C = o->oJrbSlidingBoxUnkF4;
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shipCenter = o->oJrbSlidingBoxShipCenterReference;
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sp40[0] = sp3C->oFaceAnglePitch;
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sp40[1] = sp3C->oFaceAngleYaw;
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sp40[2] = sp3C->oFaceAngleRoll;
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sp40[0] = shipCenter->oFaceAnglePitch;
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sp40[1] = shipCenter->oFaceAngleYaw;
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sp40[2] = shipCenter->oFaceAngleRoll;
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sp54[0] = o->oParentRelativePosX;
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sp54[1] = o->oParentRelativePosY;
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@ -75,11 +75,11 @@ void bhv_jrb_sliding_box_loop(void) {
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mtxf_rotate_zxy_and_translate(sp60, sp54, sp40);
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linear_mtxf_mul_vec3f(sp60, sp48, sp54);
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o->oPosX = sp3C->oPosX + sp48[0];
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o->oPosY = sp3C->oPosY + sp48[1];
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o->oPosZ = sp3C->oPosZ + sp48[2];
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o->oPosX = shipCenter->oPosX + sp48[0];
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o->oPosY = shipCenter->oPosY + sp48[1];
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o->oPosZ = shipCenter->oPosZ + sp48[2];
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sp1E = sp3C->oFaceAnglePitch;
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sp1E = shipCenter->oFaceAnglePitch;
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}
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sp20[0] = o->oPosX;
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