.. |
autoportal_frame
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Fill out level contents
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2022-05-20 22:40:00 -06:00 |
box_dropper.blend
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work on next test chamber
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2022-08-26 21:20:14 -06:00 |
box_dropper.flags
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work on next test chamber
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2022-08-26 21:20:14 -06:00 |
box_dropper_glass.blend
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work on next test chamber
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2022-08-26 21:20:14 -06:00 |
box_dropper_glass.flags
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work on next test chamber
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2022-08-26 21:20:14 -06:00 |
button.blend
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Work on button and door logic
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2022-06-04 17:07:53 -06:00 |
button.flags
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Fix bugs in level transitions
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2022-08-11 19:04:13 -06:00 |
cylinder_test.blend
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Beginnings of cylinder physics
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2022-05-26 20:14:57 -06:00 |
cylinder_test.flags
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Separate out graphics scale into model scale and fixed point scale
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2022-06-21 21:49:14 -06:00 |
door_01.blend
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Fixup some bugs
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2022-08-15 08:22:44 -06:00 |
door_01.flags
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Separate out graphics scale into model scale and fixed point scale
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2022-06-21 21:49:14 -06:00 |
door_frame.blend
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Start work on room segmentation
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2022-05-21 16:39:15 -06:00 |
radio.blend
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Add the radio
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2022-06-10 21:35:24 -06:00 |
radio.flags
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Separate out graphics scale into model scale and fixed point scale
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2022-06-21 21:49:14 -06:00 |
round_elevator.blend
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work on dynamic signage
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2022-08-09 12:59:09 -06:00 |
round_elevator.flags
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Fixup skeletal animation and armatures
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2022-08-08 22:08:00 -06:00 |
round_elevator_collision.blend
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Get -02 optimizations working
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2022-06-27 21:41:33 -06:00 |
round_elevator_collision.flags
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Work on elevator logic
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2022-06-22 23:20:48 -06:00 |
round_elevator_interior.blend
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Some minor bug fixes
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2022-07-14 16:57:44 -06:00 |
round_elevator_interior.flags
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Work on elevator logic
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2022-06-22 23:20:48 -06:00 |
signage.blend
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work on next test chamber
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2022-08-26 21:20:14 -06:00 |
signage.flags
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work on dynamic signage
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2022-08-09 12:59:09 -06:00 |
switch001.blend
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Get animation working with cutscenes and get switch object workings
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2023-01-02 20:10:29 -07:00 |
switch001.flags
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Work on switch object
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2023-01-02 15:45:39 -07:00 |