portal64-still-alive/assets/models/props
Matt Penny bd3dc02c56 Get all textures from VPK
Some textures cannot be used in their current form, and so they are
transformed at build time by Imagemagick commands (e.g., add shapes,
crop and merge different portions, etc.).

For a very small number of textures, making them usable takes more than
a few simple commands. For example, Chell's eyes and ears are detached
from her face in the texture image, and there are not enough polygons in
her model or pixels in an N64 texture to make a good UV map.

For these few complex textures, James worked around the problem by
checking in pre-edited images. This commit removes those images and
instead performs the necessary transformations at build time. As a result,
some textures are now slightly different (ball launcher/catcher, cube,
Chell). Chell's UV map is redone to accomodate this - for the better.
2024-01-21 00:42:52 -05:00
..
autoportal_frame Get all textures from VPK 2024-01-21 00:42:52 -05:00
lab_desk Add observation room decor to test chamber 01 2023-10-13 16:37:59 -06:00
box_dropper.blend work on next test chamber 2022-08-26 21:20:14 -06:00
box_dropper.flags work on next test chamber 2022-08-26 21:20:14 -06:00
box_dropper_glass.blend work on next test chamber 2022-08-26 21:20:14 -06:00
box_dropper_glass.flags work on next test chamber 2022-08-26 21:20:14 -06:00
button.blend Work on button and door logic 2022-06-04 17:07:53 -06:00
button.flags Fix bugs in level transitions 2022-08-11 19:04:13 -06:00
combine_ball_catcher.blend Get all textures from VPK 2024-01-21 00:42:52 -05:00
combine_ball_catcher.flags Texture ball catcher and ball launcher 2023-01-25 21:03:23 -07:00
combine_ball_launcher.blend Get all textures from VPK 2024-01-21 00:42:52 -05:00
combine_ball_launcher.flags Texture ball catcher and ball launcher 2023-01-25 21:03:23 -07:00
cylinder_test.blend Beginnings of cylinder physics 2022-05-26 20:14:57 -06:00
cylinder_test.flags Separate out graphics scale into model scale and fixed point scale 2022-06-21 21:49:14 -06:00
door_01.blend Finish up serialization 2023-05-07 20:51:36 -06:00
door_01.flags Refactor door to be controlled by animation controller to allow for multiple door types 2023-03-26 21:33:23 -06:00
door_02.blend Finish up serialization 2023-05-07 20:51:36 -06:00
door_02.flags Work on test chamber 07 2023-03-27 21:24:10 -06:00
door_frame.blend Start work on room segmentation 2022-05-21 16:39:15 -06:00
lab_chair.blend Add desk and chair decor 2023-10-12 18:46:46 -06:00
lab_chair.flags Add desk and chair decor 2023-10-12 18:46:46 -06:00
lab_monitor.blend Add monitor decor object 2023-10-11 21:47:26 -06:00
lab_monitor.flags Add monitor decor object 2023-10-11 21:47:26 -06:00
light_rail_endcap.blend Improve appearance of light rail endcaps 2023-10-04 21:47:21 -06:00
light_rail_endcap.flags Improve appearance of light rail endcaps 2023-10-04 21:47:21 -06:00
portal_cleanser.blend Add portal cleanser sides 2023-07-14 21:03:34 -06:00
portal_cleanser.flags Add portal cleanser sides 2023-07-14 21:03:34 -06:00
radio.blend Fizzle radio 2023-07-13 22:24:22 -06:00
radio.flags Separate out graphics scale into model scale and fixed point scale 2022-06-21 21:49:14 -06:00
round_elevator.blend work on dynamic signage 2022-08-09 12:59:09 -06:00
round_elevator.flags Fixup skeletal animation and armatures 2022-08-08 22:08:00 -06:00
round_elevator_collision.blend Get -02 optimizations working 2022-06-27 21:41:33 -06:00
round_elevator_collision.flags Work on elevator logic 2022-06-22 23:20:48 -06:00
round_elevator_interior.blend Some minor bug fixes 2022-07-14 16:57:44 -06:00
round_elevator_interior.flags Work on elevator logic 2022-06-22 23:20:48 -06:00
security_camera.blend Put camera arm on correct side 2023-12-12 20:35:43 -07:00
security_camera.flags Add security cameras 2023-06-30 23:03:09 -06:00
signage.blend Implement triple sign state 2023-11-24 21:54:27 -07:00
signage.flags work on dynamic signage 2022-08-09 12:59:09 -06:00
switch001.blend Get animation working with cutscenes and get switch object workings 2023-01-02 20:10:29 -07:00
switch001.flags Work on switch object 2023-01-02 15:45:39 -07:00