.. |
autoportal_frame
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Underwater graphics done
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2023-02-10 21:11:58 -07:00 |
lab_desk
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Add observation room decor to test chamber 01
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2023-10-13 16:37:59 -06:00 |
box_dropper.blend
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work on next test chamber
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2022-08-26 21:20:14 -06:00 |
box_dropper.flags
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work on next test chamber
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2022-08-26 21:20:14 -06:00 |
box_dropper_glass.blend
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work on next test chamber
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2022-08-26 21:20:14 -06:00 |
box_dropper_glass.flags
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work on next test chamber
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2022-08-26 21:20:14 -06:00 |
button.blend
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Work on button and door logic
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2022-06-04 17:07:53 -06:00 |
button.flags
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Fix bugs in level transitions
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2022-08-11 19:04:13 -06:00 |
combine_ball_catcher.blend
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Texture ball catcher and ball launcher
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2023-01-25 21:03:23 -07:00 |
combine_ball_catcher.flags
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Texture ball catcher and ball launcher
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2023-01-25 21:03:23 -07:00 |
combine_ball_launcher.blend
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Texture ball catcher and ball launcher
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2023-01-25 21:03:23 -07:00 |
combine_ball_launcher.flags
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Texture ball catcher and ball launcher
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2023-01-25 21:03:23 -07:00 |
cylinder_test.blend
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Beginnings of cylinder physics
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2022-05-26 20:14:57 -06:00 |
cylinder_test.flags
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Separate out graphics scale into model scale and fixed point scale
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2022-06-21 21:49:14 -06:00 |
door_01.blend
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Finish up serialization
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2023-05-07 20:51:36 -06:00 |
door_01.flags
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Refactor door to be controlled by animation controller to allow for multiple door types
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2023-03-26 21:33:23 -06:00 |
door_02.blend
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Finish up serialization
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2023-05-07 20:51:36 -06:00 |
door_02.flags
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Work on test chamber 07
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2023-03-27 21:24:10 -06:00 |
door_frame.blend
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Start work on room segmentation
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2022-05-21 16:39:15 -06:00 |
lab_chair.blend
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Add desk and chair decor
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2023-10-12 18:46:46 -06:00 |
lab_chair.flags
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Add desk and chair decor
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2023-10-12 18:46:46 -06:00 |
lab_monitor.blend
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Add monitor decor object
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2023-10-11 21:47:26 -06:00 |
lab_monitor.flags
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Add monitor decor object
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2023-10-11 21:47:26 -06:00 |
light_rail_endcap.blend
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Improve appearance of light rail endcaps
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2023-10-04 21:47:21 -06:00 |
light_rail_endcap.flags
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Improve appearance of light rail endcaps
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2023-10-04 21:47:21 -06:00 |
portal_cleanser.blend
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Add portal cleanser sides
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2023-07-14 21:03:34 -06:00 |
portal_cleanser.flags
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Add portal cleanser sides
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2023-07-14 21:03:34 -06:00 |
radio.blend
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Fizzle radio
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2023-07-13 22:24:22 -06:00 |
radio.flags
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Separate out graphics scale into model scale and fixed point scale
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2022-06-21 21:49:14 -06:00 |
round_elevator.blend
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work on dynamic signage
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2022-08-09 12:59:09 -06:00 |
round_elevator.flags
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Fixup skeletal animation and armatures
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2022-08-08 22:08:00 -06:00 |
round_elevator_collision.blend
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Get -02 optimizations working
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2022-06-27 21:41:33 -06:00 |
round_elevator_collision.flags
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Work on elevator logic
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2022-06-22 23:20:48 -06:00 |
round_elevator_interior.blend
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Some minor bug fixes
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2022-07-14 16:57:44 -06:00 |
round_elevator_interior.flags
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Work on elevator logic
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2022-06-22 23:20:48 -06:00 |
security_camera.blend
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Add security cameras
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2023-06-30 23:03:09 -06:00 |
security_camera.flags
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Add security cameras
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2023-06-30 23:03:09 -06:00 |
signage.blend
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work on next test chamber
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2022-08-26 21:20:14 -06:00 |
signage.flags
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work on dynamic signage
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2022-08-09 12:59:09 -06:00 |
signage_off.blend
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Flickering Signage Addition
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2023-03-12 10:56:10 -05:00 |
signage_off.flags
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Flickering Signage Addition
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2023-03-12 10:56:10 -05:00 |
switch001.blend
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Get animation working with cutscenes and get switch object workings
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2023-01-02 20:10:29 -07:00 |
switch001.flags
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Work on switch object
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2023-01-02 15:45:39 -07:00 |