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ab56ffb380
Useful for room shapes which cannot be handled by standard visibility checks. Normally this can be addressed with additional rooms and doorways, but sometimes a room is required to be a complex shape (for example, to accomodate animated static geometry). These instances should be few and far between, so leaving this as an opt-in feature that can be used during level authoring. |
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.. | ||
level_scripts | ||
auto_uv.py | ||
bake_lighting.py | ||
debug_simplex.py | ||
debug_surface_builder.py | ||
dump_rcp_state.py | ||
export_fbx.py | ||
export_level.lua | ||
font_converter.js | ||
generate_animation_ld.js | ||
generate_dynamic_animated_model_list.js | ||
generate_dynamic_model_list.js | ||
generate_level_ld.js | ||
generate_level_list.js | ||
generate_sound_config.js | ||
generate_sound_ids.js | ||
jsox.js | ||
profile_parser.js | ||
romfix64.sh | ||
setup.sh | ||
zimage_formatter.js |