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Add autosave and water death triggers to chamber 14
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@ -51,6 +51,10 @@ cutscenes:
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- wait_for_signal not_cube_near_button
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- set_signal escape_hatch
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- stop_cutscene CHECK_CUBE_ON_PISTON
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DOOR_ROOM:
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- save_checkpoint
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DROWN_PLAYER:
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- kill_player water
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operators:
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- not_on_piston = not on_piston
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- not_cube_near_button = not cube_near_button
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