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made the cheat code make a generic menu sound when activated
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@ -3,6 +3,7 @@
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#include "../build/src/audio/clips.h"
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#include "../audio/soundplayer.h"
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#include "../scene/scene.h"
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#include "../build/src/audio/clips.h"
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struct CheatCodePattern gCheatCodes[CheatCodeCount] = {
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[CheatCodeUnlockGun] = {
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@ -11,7 +12,7 @@ struct CheatCodePattern gCheatCodes[CheatCodeCount] = {
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},
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[CheatCodeHighJump] = {
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{'u', 'd', 'u', 'd', 'u', 'd', 'r', 'r'},
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SOUND_ID_NONE,
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SOUNDS_BUTTONCLICKRELEASE,
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},
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};
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