made air acceleration a bit smaller

This commit is contained in:
westonCoder 2023-10-28 12:52:37 -05:00
parent b04efece5e
commit 9b7ffeb9e4

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@ -173,7 +173,7 @@ void playerInit(struct Player* player, struct Location* startLocation, struct Ve
#define PLAYER_SPEED (150.0f / 64.0f)
#define PLAYER_ACCEL (5.875f)
#define PLAYER_AIR_ACCEL (5.875f)
#define PLAYER_AIR_ACCEL (1.875f)
#define PLAYER_STOP_ACCEL (5.875f)
#define PLAYER_SLIDE_ACCEL (40.0f)