From 65120989ed3349eb3db2faa5be780a80b4695430 Mon Sep 17 00:00:00 2001 From: Matt Penny Date: Thu, 28 Mar 2024 01:08:29 -0400 Subject: [PATCH] Debounce chamber 14 stair raise signal When loading a save file, the cube_retrieved signal is not immediately set, which causes the stairs to raise. Require the signal to be set for a few frames to avoid this. --- assets/test_chambers/test_chamber_09/test_chamber_09.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/assets/test_chambers/test_chamber_09/test_chamber_09.yaml b/assets/test_chambers/test_chamber_09/test_chamber_09.yaml index 3b20dee..3750268 100644 --- a/assets/test_chambers/test_chamber_09/test_chamber_09.yaml +++ b/assets/test_chambers/test_chamber_09/test_chamber_09.yaml @@ -31,7 +31,7 @@ cutscenes: - goto pit_loop CHECK_STAIRS: - label stair_loop - - wait_for_signal should_raise_stairs + - wait_for_signal should_raise_stairs 5 - play_animation stairs stairs_ascend - wait_for_animation stairs - delay 2