diff --git a/src/scene/clock.c b/src/scene/clock.c index 9f7f2d2..4364fad 100644 --- a/src/scene/clock.c +++ b/src/scene/clock.c @@ -21,11 +21,11 @@ u8 gCurrentClockDigits[5]; Vtx* gClockDigits[] = { - signage_clock_digits_clock_digits_001_minute_01_color, - signage_clock_digits_clock_digits_001_second_10_color, - signage_clock_digits_clock_digits_001_second_01_color, - signage_clock_digits_clock_digits_001_ms_10_color, - signage_clock_digits_clock_digits_001_ms_01_color, + signage_clock_digits_clock_digits_minute_01_color, + signage_clock_digits_clock_digits_second_10_color, + signage_clock_digits_clock_digits_second_01_color, + signage_clock_digits_clock_digits_ms_10_color, + signage_clock_digits_clock_digits_ms_01_color, }; void clockSetDigit(int digitIndex, int currDigit) { diff --git a/src/scene/signage.c b/src/scene/signage.c index b9d0198..5930764 100644 --- a/src/scene/signage.c +++ b/src/scene/signage.c @@ -38,16 +38,16 @@ void signageSetSmallDigit(Vtx* vertices, int nextDigit, int currentDigit) { } Vtx* gWarningVertices[] = { - props_signage_signage_num00_001_warn_0_color, - props_signage_signage_num00_001_warn_1_color, - props_signage_signage_num00_001_warn_2_color, - props_signage_signage_num00_001_warn_3_color, - props_signage_signage_num00_001_warn_4_color, - props_signage_signage_num00_001_warn_5_color, - props_signage_signage_num00_001_warn_6_color, - props_signage_signage_num00_001_warn_7_color, - props_signage_signage_num00_001_warn_8_color, - props_signage_signage_num00_001_warn_9_color, + props_signage_signage_num00_warn_0_color, + props_signage_signage_num00_warn_1_color, + props_signage_signage_num00_warn_2_color, + props_signage_signage_num00_warn_3_color, + props_signage_signage_num00_warn_4_color, + props_signage_signage_num00_warn_5_color, + props_signage_signage_num00_warn_6_color, + props_signage_signage_num00_warn_7_color, + props_signage_signage_num00_warn_8_color, + props_signage_signage_num00_warn_9_color, }; enum LevelWarnings { @@ -113,10 +113,10 @@ void signageCheckIndex(int neededIndex) { int oneDigit = neededIndex - tenDigit * 10; gCurrentSignageIndex = neededIndex; - signageSetLargeDigit(props_signage_signage_num00_001_digit_0_color, oneDigit, prevOneDigit); - signageSetLargeDigit(props_signage_signage_num00_001_digit_10_color, tenDigit, prevTenDigit); - signageSetSmallDigit(props_signage_signage_num00_001_sdigit_0_color, oneDigit, prevOneDigit); - signageSetSmallDigit(props_signage_signage_num00_001_sdigit_10_color, tenDigit, prevTenDigit); + signageSetLargeDigit(props_signage_signage_num00_digit_0_color, oneDigit, prevOneDigit); + signageSetLargeDigit(props_signage_signage_num00_digit_10_color, tenDigit, prevTenDigit); + signageSetSmallDigit(props_signage_signage_num00_sdigit_0_color, oneDigit, prevOneDigit); + signageSetSmallDigit(props_signage_signage_num00_sdigit_10_color, tenDigit, prevTenDigit); signageSetWarnings(gLevelWarnings[neededIndex]); } diff --git a/tools/export_fbx.py b/tools/export_fbx.py index 6fd59cc..d8cf32d 100644 --- a/tools/export_fbx.py +++ b/tools/export_fbx.py @@ -4,4 +4,4 @@ import sys print("Blender export scene in FBX Format in file "+sys.argv[-1]) # Doc can be found here: https://docs.blender.org/api/current/bpy.ops.export_scene.html -bpy.ops.export_scene.fbx(filepath=sys.argv[-1], use_triangles=True) \ No newline at end of file +bpy.ops.export_scene.fbx(filepath=sys.argv[-1]) \ No newline at end of file