Reflect proper default scene scale in defs.h

This value is set when compiling anyway, but this change makes the value
match for consistency.

Now that the default is the actual intended value, it doesn't need to be
overridden in the Makefile, but since scene scale needs to be passed to
skeletool regardless I'm going to keep the preprocessor define too so
they don't get out of sync.
This commit is contained in:
Matt Penny 2024-10-04 23:54:32 -04:00
parent 6607838b8d
commit 2e6f8ac86b

View file

@ -24,7 +24,7 @@
#define DMA_QUEUE_SIZE 200
#ifndef SCENE_SCALE
#define SCENE_SCALE 256
#define SCENE_SCALE 128
#endif
#define MAX_DYNAMIC_OBJECTS 64