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Start work on level definitions
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src/levels/level_definition.c
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src/levels/level_definition.c
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#include "level_definition.h"
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src/levels/level_definition.h
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src/levels/level_definition.h
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#ifndef __LEVEL_DEFINITION_H__
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#define __LEVEL_DEFINITION_H__
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#include "../physics/collision_scene.h"
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struct LevelDefinition {
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struct CollisionObject* collisionQuads;
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short collisionQuadCount;
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};
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#endif
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