Use proper default material for fleck_ash2

Previously, grav_flare was used (likely due to a copy/paste error),
resulting in a warning during build and unnecessary texture data
being included in the fleck_ash2 generated model.
This commit is contained in:
Matt Penny 2024-10-09 22:55:53 -04:00
parent ddac6daeff
commit 08dc063227

View file

@ -1 +1 @@
-m assets/materials/static.skm.yaml --default-material grav_flare
-m assets/materials/static.skm.yaml --default-material fleck_ash2