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Use proper default material for fleck_ash2
Previously, grav_flare was used (likely due to a copy/paste error), resulting in a warning during build and unnecessary texture data being included in the fleck_ash2 generated model.
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-m assets/materials/static.skm.yaml --default-material grav_flare
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-m assets/materials/static.skm.yaml --default-material fleck_ash2
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