setup: very minor wording changes and clarifications for sync-process (#20)

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Tyler Wilding 2022-08-11 22:48:21 -04:00 committed by GitHub
parent 3b6eb676ff
commit a4ab331139
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@ -76,9 +76,7 @@
{#if isGameInstalled && !$gameNeedsReinstall} {#if isGameInstalled && !$gameNeedsReinstall}
{#if !dataDirUpToDate} {#if !dataDirUpToDate}
<p>Local data files must be synced up in-order to proceed</p> <p>Local data files must be synced up in-order to proceed</p>
<p> <p>This may overwrite any modifications to the game's source code</p>
This may overwrite any custom changes to the game's code or textures
</p>
<p>Save files and settings will not be modified</p> <p>Save files and settings will not be modified</p>
{#if !updatingDataDir} {#if !updatingDataDir}
<button class="btn" on:click={syncDataDirectory}> <button class="btn" on:click={syncDataDirectory}>
@ -94,7 +92,7 @@
{:else} {:else}
{#if $gameNeedsReinstall} {#if $gameNeedsReinstall}
<p>Game installed with a previous version of OpenGOAL</p> <p>Game installed with a previous version of OpenGOAL</p>
<p>The game must be re-installed before you can proceed</p> <p>The game must be updated before you can proceed</p>
<p>Save files and settings will not be modified</p> <p>Save files and settings will not be modified</p>
{/if} {/if}
<GameSetup {activeGame} on:change={updateGameState} /> <GameSetup {activeGame} on:change={updateGameState} />