nixpkgs/pkgs/by-name/ut/ut1999/package.nix
Artturin e0464e4788 treewide: replace stdenv.is with stdenv.hostPlatform.is
In preparation for the deprecation of `stdenv.isX`.

These shorthands are not conducive to cross-compilation because they
hide the platforms.

Darwin might get cross-compilation for which the continued usage of `stdenv.isDarwin` will get in the way

One example of why this is bad and especially affects compiler packages
https://www.github.com/NixOS/nixpkgs/pull/343059

There are too many files to go through manually but a treewide should
get users thinking when they see a `hostPlatform.isX` in a place where it
doesn't make sense.

```
fd --type f "\.nix" | xargs sd --fixed-strings "stdenv.is" "stdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "stdenv'.is" "stdenv'.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "clangStdenv.is" "clangStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "gccStdenv.is" "gccStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "stdenvNoCC.is" "stdenvNoCC.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "inherit (stdenv) is" "inherit (stdenv.hostPlatform) is"
fd --type f "\.nix" | xargs sd --fixed-strings "buildStdenv.is" "buildStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "effectiveStdenv.is" "effectiveStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "originalStdenv.is" "originalStdenv.hostPlatform.is"
```
2024-09-25 00:04:37 +03:00

131 lines
4.3 KiB
Nix

{ lib, stdenv, requireFile, autoPatchelfHook, undmg, fetchurl, makeDesktopItem, copyDesktopItems, imagemagick
, runCommand, libgcc, wxGTK32, innoextract, libGL, SDL2, openal, libmpg123, libxmp }:
let
version = "469d";
srcs = {
x86_64-linux = fetchurl {
url = "https://github.com/OldUnreal/UnrealTournamentPatches/releases/download/v${version}/OldUnreal-UTPatch${version}-Linux-amd64.tar.bz2";
hash = "sha256-aoGzWuakwN/OL4+xUq8WEpd2c1rrNN/DkffI2vDVGjs=";
};
aarch64-linux = fetchurl {
url = "https://github.com/OldUnreal/UnrealTournamentPatches/releases/download/v${version}/OldUnreal-UTPatch${version}-Linux-arm64.tar.bz2";
hash = "sha256-2e9lHB12jLTR8UYofLWL7gg0qb2IqFk6eND3T5VqAx0=";
};
i686-linux = fetchurl {
url = "https://github.com/OldUnreal/UnrealTournamentPatches/releases/download/v${version}/OldUnreal-UTPatch${version}-Linux-x86.tar.bz2";
hash = "sha256-1JsFKuAAj/LtYvOUPFu0Hn+zvY3riW0YlJbLd4UnaKU=";
};
x86_64-darwin = fetchurl {
url = "https://github.com/OldUnreal/UnrealTournamentPatches/releases/download/v${version}/OldUnreal-UTPatch${version}-macOS-Sonoma.dmg";
hash = "sha256-TbhJbOH4E5WOb6XR9dmqLkXziK3/CzhNjd1ypBkkmvw=";
};
};
unpackGog = runCommand "ut1999-gog" {
src = requireFile rec {
name = "setup_ut_goty_2.0.0.5.exe";
hash = "sha256-TMJX1U2XZZxQYvK/GG0KjGlZVh0R5C2Pzy6sB/GSaAM=";
message = ''
Unreal Tournament 1999 requires the official GOG package, version 2.0.0.5.
Once you download the file, run the following command:
nix-prefetch-url file://\$PWD/${name}
'';
};
nativeBuildInputs = [ innoextract ];
} ''
innoextract --extract --exclude-temp "$src"
mkdir $out
cp -r app/* $out
'';
systemDir = {
x86_64-linux = "System64";
aarch64-linux = "SystemARM64";
x86_64-darwin = "System";
i686-linux = "System";
}.${stdenv.hostPlatform.system} or (throw "unsupported system: ${stdenv.hostPlatform.system}");
in stdenv.mkDerivation {
name = "ut1999";
inherit version;
sourceRoot = ".";
src = srcs.${stdenv.hostPlatform.system} or (throw "Unsupported system: ${stdenv.hostPlatform.system}");
buildInputs = [
libgcc
wxGTK32
SDL2
libGL
openal
libmpg123
libxmp
stdenv.cc.cc
];
nativeBuildInputs = lib.optionals stdenv.hostPlatform.isLinux [
copyDesktopItems
autoPatchelfHook
imagemagick
] ++ lib.optionals stdenv.hostPlatform.isDarwin [
undmg
];
installPhase = let
outPrefix = if stdenv.hostPlatform.isDarwin then "$out/UnrealTournament.app/Contents/MacOS" else "$out";
in ''
runHook preInstall
mkdir -p $out/bin
cp -r ${if stdenv.hostPlatform.isDarwin then "UnrealTournament.app" else "./*"} $out
chmod -R 755 $out
cd ${outPrefix}
rm -rf ./{Music,Sounds,Maps}
ln -s ${unpackGog}/{Music,Sounds,Maps} .
cp -n ${unpackGog}/Textures/* ./Textures || true
cp -n ${unpackGog}/System/*.{u,int} ./System || true
'' + lib.optionalString (stdenv.hostPlatform.isLinux) ''
ln -s "$out/${systemDir}/ut-bin" "$out/bin/ut1999"
ln -s "$out/${systemDir}/ucc-bin" "$out/bin/ut1999-ucc"
convert "${unpackGog}/gfw_high.ico" "ut1999.png"
install -D ut1999-5.png "$out/share/icons/hicolor/256x256/apps/ut1999.png"
# Remove bundled libraries to use native versions instead
rm $out/${systemDir}/libmpg123.so* \
$out/${systemDir}/libopenal.so* \
$out/${systemDir}/libSDL2* \
$out/${systemDir}/libxmp.so*
'' + ''
runHook postInstall
'';
# Bring in game's .so files into lookup. Otherwise game fails to start
# as: `Object not found: Class Render.Render`
appendRunpaths = [
"${placeholder "out"}/${systemDir}"
];
desktopItems = [
(makeDesktopItem {
name = "ut1999";
desktopName = "Unreal Tournament GOTY (1999)";
exec = "ut1999";
icon = "ut1999";
comment = "Unreal Tournament GOTY (1999) with the OldUnreal patch.";
categories = [ "Game" ];
})
];
meta = with lib; {
description = "Unreal Tournament GOTY (1999) with the OldUnreal patch";
license = licenses.unfree;
platforms = attrNames srcs;
maintainers = with maintainers; [ eliandoran ];
sourceProvenance = with sourceTypes; [ binaryNativeCode ];
mainProgram = "ut1999";
};
}