nixpkgs/pkgs/applications/graphics/openscad/default.nix
Artturin e0464e4788 treewide: replace stdenv.is with stdenv.hostPlatform.is
In preparation for the deprecation of `stdenv.isX`.

These shorthands are not conducive to cross-compilation because they
hide the platforms.

Darwin might get cross-compilation for which the continued usage of `stdenv.isDarwin` will get in the way

One example of why this is bad and especially affects compiler packages
https://www.github.com/NixOS/nixpkgs/pull/343059

There are too many files to go through manually but a treewide should
get users thinking when they see a `hostPlatform.isX` in a place where it
doesn't make sense.

```
fd --type f "\.nix" | xargs sd --fixed-strings "stdenv.is" "stdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "stdenv'.is" "stdenv'.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "clangStdenv.is" "clangStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "gccStdenv.is" "gccStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "stdenvNoCC.is" "stdenvNoCC.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "inherit (stdenv) is" "inherit (stdenv.hostPlatform) is"
fd --type f "\.nix" | xargs sd --fixed-strings "buildStdenv.is" "buildStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "effectiveStdenv.is" "effectiveStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "originalStdenv.is" "originalStdenv.hostPlatform.is"
```
2024-09-25 00:04:37 +03:00

132 lines
3.5 KiB
Nix

{ lib, stdenv
, fetchFromGitHub
, fetchpatch
, qtbase
, qtmultimedia
, qscintilla
, bison
, flex
, eigen
, boost
, libGLU, libGL
, glew
, opencsg
, cgal_4
, mpfr
, gmp
, glib
, pkg-config
, harfbuzz
, gettext
, freetype
, fontconfig
, double-conversion
, lib3mf
, libzip
, mkDerivation
, qtmacextras
, qmake
, spacenavSupport ? stdenv.hostPlatform.isLinux, libspnav
, wayland
, wayland-protocols
, wrapGAppsHook3
, qtwayland
, cairo
, openscad
, runCommand
}:
mkDerivation rec {
pname = "openscad";
version = "2021.01";
src = fetchFromGitHub {
owner = "openscad";
repo = "openscad";
rev = "${pname}-${version}";
sha256 = "sha256-2tOLqpFt5klFPxHNONnHVzBKEFWn4+ufx/MU+eYbliA=";
};
patches = [
(fetchpatch {
name = "CVE-2022-0496.patch";
url = "https://github.com/openscad/openscad/commit/00a4692989c4e2f191525f73f24ad8727bacdf41.patch";
sha256 = "sha256-q3SLj2b5aM/IQ8vIDj4iVcwCajgyJ5juNV/KN35uxfI=";
})
(fetchpatch {
name = "CVE-2022-0497.patch";
url = "https://github.com/openscad/openscad/commit/84addf3c1efbd51d8ff424b7da276400bbfa1a4b.patch";
sha256 = "sha256-KNEVu10E2d4G2x+FJcuHo2tjD8ygMRuhUcW9NbN98bM=";
})
];
nativeBuildInputs = [ bison flex pkg-config gettext qmake wrapGAppsHook3];
buildInputs = [
eigen boost glew opencsg cgal_4 mpfr gmp glib
harfbuzz lib3mf libzip double-conversion freetype fontconfig
qtbase qtmultimedia qscintilla cairo
] ++ lib.optionals stdenv.hostPlatform.isLinux [ libGLU libGL wayland wayland-protocols qtwayland ]
++ lib.optional stdenv.hostPlatform.isDarwin qtmacextras
++ lib.optional spacenavSupport libspnav
;
qmakeFlags = [
"VERSION=${version}"
"LIB3MF_INCLUDEPATH=${lib3mf.dev}/include/lib3mf/Bindings/Cpp"
"LIB3MF_LIBPATH=${lib3mf}/lib"
] ++
lib.optionals spacenavSupport [
"ENABLE_SPNAV=1"
"SPNAV_INCLUDEPATH=${libspnav}/include"
"SPNAV_LIBPATH=${libspnav}/lib"
];
enableParallelBuilding = true;
preBuild = ''
make objects/parser.cxx
'';
postInstall = lib.optionalString stdenv.hostPlatform.isDarwin ''
mkdir $out/Applications
mv $out/bin/*.app $out/Applications
rmdir $out/bin || true
mv --target-directory=$out/Applications/OpenSCAD.app/Contents/Resources \
$out/share/openscad/{examples,color-schemes,locale,libraries,fonts,templates}
rmdir $out/share/openscad
'';
meta = {
description = "3D parametric model compiler";
longDescription = ''
OpenSCAD is a software for creating solid 3D CAD objects. It is free
software and available for Linux/UNIX, MS Windows and macOS.
Unlike most free software for creating 3D models (such as the famous
application Blender) it does not focus on the artistic aspects of 3D
modelling but instead on the CAD aspects. Thus it might be the
application you are looking for when you are planning to create 3D models of
machine parts but pretty sure is not what you are looking for when you are more
interested in creating computer-animated movies.
'';
homepage = "https://openscad.org/";
license = lib.licenses.gpl2;
platforms = lib.platforms.unix;
maintainers = with lib.maintainers; [ bjornfor raskin gebner ];
mainProgram = "openscad";
};
passthru.tests = {
lib3mf_support = runCommand "${pname}-lib3mf-support-test" {
nativeBuildInputs = [ openscad ];
} ''
echo "cube([1, 1, 1]);" | openscad -o cube.3mf -
echo "import(\"cube.3mf\");" | openscad -o cube-import.3mf -
mv cube-import.3mf $out
'';
};
}