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https://github.com/open-goal/jak-project.git
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0ce5835818
Updates the decompiler for the new format and there's new macros. This new format should be easier to read/parse. Also rewrote `sp-init-fields!` (both jak 1 and 2) from assembly to GOAL. Hopefully I did not miss any regressions in Jak 1/2 while updating the files, it's a lot.
19 lines
733 B
C++
19 lines
733 B
C++
#pragma once
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#include "common/common_types.h"
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#include "common/goos/Object.h"
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#include "common/type_system/TypeSystem.h"
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#include "common/versions/versions.h"
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#include "decompiler/ObjectFile/LinkedWord.h"
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namespace decompiler {
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goos::Object decompile_sparticle_field_init(const std::vector<decompiler::LinkedWord>& words,
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u16 field_id,
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u16 flags,
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goos::Object sound_spec,
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goos::Object userdata,
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const TypeSystem& ts,
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GameVersion version);
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} // namespace decompiler
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