jak-project/goalc
ManDude fe491c2b5e
[opengoal] make none a child of object (#3001)
Previously, `object` and `none` were both top-level types. This made
decompilation rather messy as they have no LCA and resulted in a lot of
variables coming out as type `none` which is very very wrong and
additionally there were plenty of casts to `object`. This changes it so
`none` becomes a child of `object` (it is still represented by
`NullType` which remains unusable in compilation).

This change makes `object` the sole top-level type, and the type that
can represent *any* GOAL object. I believe this matches the original
GOAL built-in type structure. A function that has a return type of
`object` can now return an integer or a `none` at the same time.
However, keep in mind that the return value of `(none)` is still
undefined, just as before. This also makes a cast to `object`
meaningless in 90% of the situations it showed up in (as every single
thing is already an `object`) and the decompiler will no longer emit
them. Casts to `none` are also reduced. Yay!

Additionally, state handlers also don't get the final `(none)` printed
out anymore. The return type of a state handler is completely
meaningless outside the event handler (which is return type `object`
anyway) so there are no limitations on what the last form needs to be. I
did this instead of making them return `object` to trick the decompiler
into not trying to output a variable to be used as a return value
(internally, in the decompiler they still have return type `none`, but
they have `object` elsewhere).

Fixes #1703 
Fixes #830 
Fixes #928
2023-09-22 10:54:49 +01:00
..
build_level Save entities to JSON, and make custom level building a little faster (#2973) 2023-09-09 17:06:39 -04:00
compiler [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
data_compiler various subtitle editor fixes (#2941) 2023-08-28 17:51:09 +01:00
debugger game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00
emitter Get the project compiling on Apple Silicon macOS natively (arm64) (#2827) 2023-07-16 11:13:48 -04:00
listener game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00
make [extractor] fix territory being set to wrong value (#2946) 2023-08-30 18:36:10 +01:00
regalloc [goalc] reduce compiler memory usage (#2247) 2023-02-24 18:32:30 -05:00
CMakeLists.txt custom levels: add support for packing models and textures into the FR3 file (#2936) 2023-08-27 22:34:46 +02:00
main.cpp log: rotate log files with timestamps and add flag to disable ANSI colors (#2886) 2023-08-08 17:59:37 +01:00
simple_main.cpp game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00