jak-project/goal_src/jak1/levels
ManDude fe491c2b5e
[opengoal] make none a child of object (#3001)
Previously, `object` and `none` were both top-level types. This made
decompilation rather messy as they have no LCA and resulted in a lot of
variables coming out as type `none` which is very very wrong and
additionally there were plenty of casts to `object`. This changes it so
`none` becomes a child of `object` (it is still represented by
`NullType` which remains unusable in compilation).

This change makes `object` the sole top-level type, and the type that
can represent *any* GOAL object. I believe this matches the original
GOAL built-in type structure. A function that has a return type of
`object` can now return an integer or a `none` at the same time.
However, keep in mind that the return value of `(none)` is still
undefined, just as before. This also makes a cast to `object`
meaningless in 90% of the situations it showed up in (as every single
thing is already an `object`) and the decompiler will no longer emit
them. Casts to `none` are also reduced. Yay!

Additionally, state handlers also don't get the final `(none)` printed
out anymore. The return type of a state handler is completely
meaningless outside the event handler (which is return type `object`
anyway) so there are no limitations on what the last form needs to be. I
did this instead of making them return `object` to trick the decompiler
into not trying to output a variable to be used as a return value
(internally, in the decompiler they still have return type `none`, but
they have `object` elsewhere).

Fixes #1703 
Fixes #830 
Fixes #928
2023-09-22 10:54:49 +01:00
..
beach [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
citadel [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
common [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
darkcave [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
demo [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
finalboss [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
firecanyon [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
flut_common [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
intro [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
jungle [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
jungleb [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
lavatube [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
maincave [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
misty [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
ogre [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
racer_common [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
robocave [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
rolling [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
snow [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
sunken [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
swamp [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
title [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
training [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
village1 [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
village2 [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
village3 [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
village_common [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00