jak-project/decompiler/Function
ManDude fe491c2b5e
[opengoal] make none a child of object (#3001)
Previously, `object` and `none` were both top-level types. This made
decompilation rather messy as they have no LCA and resulted in a lot of
variables coming out as type `none` which is very very wrong and
additionally there were plenty of casts to `object`. This changes it so
`none` becomes a child of `object` (it is still represented by
`NullType` which remains unusable in compilation).

This change makes `object` the sole top-level type, and the type that
can represent *any* GOAL object. I believe this matches the original
GOAL built-in type structure. A function that has a return type of
`object` can now return an integer or a `none` at the same time.
However, keep in mind that the return value of `(none)` is still
undefined, just as before. This also makes a cast to `object`
meaningless in 90% of the situations it showed up in (as every single
thing is already an `object`) and the decompiler will no longer emit
them. Casts to `none` are also reduced. Yay!

Additionally, state handlers also don't get the final `(none)` printed
out anymore. The return type of a state handler is completely
meaningless outside the event handler (which is return type `object`
anyway) so there are no limitations on what the last form needs to be. I
did this instead of making them return `object` to trick the decompiler
into not trying to output a variable to be used as a return value
(internally, in the decompiler they still have return type `none`, but
they have `object` elsewhere).

Fixes #1703 
Fixes #830 
Fixes #928
2023-09-22 10:54:49 +01:00
..
BasicBlocks.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
BasicBlocks.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
CfgVtx.cpp logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
CfgVtx.h [decompiler] Jak 2 modifications, new all-types code (#1553) 2022-06-25 21:26:15 -04:00
Function.cpp [decompiler] handle pointer to symbol value, clean up prints on offline test (#1978) 2022-10-16 18:19:59 -04:00
Function.h [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
Warnings.h decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958) 2022-10-14 19:35:57 -04:00