jak-project/goal_src/jak2/engine/game
Hat Kid fc43870d85
decompiler: obj -> this, set-time! and time-elapsed? macros (#3026)
This renames the method object in `defmethod`s to `this` and adds
detection for the `set-time!` and `time-elapsed?` macros.

Definitely my biggest PR yet...
2023-09-26 15:17:00 +01:00
..
task decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
effect-control-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
effect-control.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
fact-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
game-h.gc [decompiler] decomp jak2 static-attack-info (#2992) 2023-09-15 19:32:57 +01:00
game-info-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
game-info.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
game-save.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
idle-control.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
main-h.gc [jak2] improve debugging tools for entity lights and regions (#2327) 2023-03-18 06:29:40 +00:00
main.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
penetrate-h.gc d/jak2: second documentation PR and finish forest-scenes and palace-scenes (#2136) 2023-01-21 20:26:51 -05:00
pilot-h.gc [decomp] finish up nav-graph, traffic-engine, traffic-manager, height-map (#2191) 2023-02-05 18:16:58 -05:00
settings-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
settings.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00