.. |
cam-combiner.gc
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[decomp] target cleanup (#2021)
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2022-11-13 19:09:34 -05:00 |
cam-debug-h.gc
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split new pc features in some files into their own code files + address some old issues + ripple graphics improvements (#2216)
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2023-02-13 21:39:14 +00:00 |
cam-debug.gc
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jak2: add current-time macro for process clocks (#2662)
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2023-05-18 21:33:46 +01:00 |
cam-interface-h.gc
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[decomp] sparticle, sparticle-launcher, set up sprite (#1949)
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2022-10-09 19:56:07 -04:00 |
cam-interface.gc
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docs - first chunk of work documenting the files I glossed over (#2130)
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2023-01-15 11:33:39 -05:00 |
cam-layout.gc
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Update font-color enum (#2670)
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2023-05-24 06:57:05 +01:00 |
cam-master.gc
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jak2: add current-time macro for process clocks (#2662)
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2023-05-18 21:33:46 +01:00 |
cam-start.gc
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d/jak2: finish progress menu code and initialize the camera (#1945)
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2022-10-11 18:30:26 -04:00 |
cam-states-dbg.gc
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[decommp] generic-obs (#2013)
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2022-11-12 17:56:07 -05:00 |
cam-states.gc
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jak2: add current-time macro for process clocks (#2662)
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2023-05-18 21:33:46 +01:00 |
cam-update-h.gc
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d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829)
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2022-08-31 19:22:47 -04:00 |
cam-update.gc
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revamp controller LED in jak 1 + reorganize some pc-settings things + fix some jak 2 decomp (#2719)
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2023-06-13 19:26:44 +01:00 |
camera-defs-h.gc
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d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829)
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2022-08-31 19:22:47 -04:00 |
camera-h.gc
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decomp: hover-* files, wasp , crimson-guard-hover , flamer , target-turret , drill-turret , jellyfish (#2198)
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2023-02-09 18:22:56 -05:00 |
camera.gc
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[decomp] target cleanup (#2021)
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2022-11-13 19:09:34 -05:00 |
pov-camera-h.gc
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d/jak2: finish scene (#1971)
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2022-10-15 17:43:02 -04:00 |
pov-camera.gc
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[jak2] workaround for cutscene playing (#2131)
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2023-01-16 13:37:29 -05:00 |