jak-project/goal_src/jak2/engine/camera
2023-06-13 19:26:44 +01:00
..
cam-combiner.gc [decomp] target cleanup (#2021) 2022-11-13 19:09:34 -05:00
cam-debug-h.gc split new pc features in some files into their own code files + address some old issues + ripple graphics improvements (#2216) 2023-02-13 21:39:14 +00:00
cam-debug.gc jak2: add current-time macro for process clocks (#2662) 2023-05-18 21:33:46 +01:00
cam-interface-h.gc [decomp] sparticle, sparticle-launcher, set up sprite (#1949) 2022-10-09 19:56:07 -04:00
cam-interface.gc docs - first chunk of work documenting the files I glossed over (#2130) 2023-01-15 11:33:39 -05:00
cam-layout.gc Update font-color enum (#2670) 2023-05-24 06:57:05 +01:00
cam-master.gc jak2: add current-time macro for process clocks (#2662) 2023-05-18 21:33:46 +01:00
cam-start.gc d/jak2: finish progress menu code and initialize the camera (#1945) 2022-10-11 18:30:26 -04:00
cam-states-dbg.gc [decommp] generic-obs (#2013) 2022-11-12 17:56:07 -05:00
cam-states.gc jak2: add current-time macro for process clocks (#2662) 2023-05-18 21:33:46 +01:00
cam-update-h.gc d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829) 2022-08-31 19:22:47 -04:00
cam-update.gc revamp controller LED in jak 1 + reorganize some pc-settings things + fix some jak 2 decomp (#2719) 2023-06-13 19:26:44 +01:00
camera-defs-h.gc d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829) 2022-08-31 19:22:47 -04:00
camera-h.gc decomp: hover-* files, wasp, crimson-guard-hover, flamer, target-turret, drill-turret, jellyfish (#2198) 2023-02-09 18:22:56 -05:00
camera.gc [decomp] target cleanup (#2021) 2022-11-13 19:09:34 -05:00
pov-camera-h.gc d/jak2: finish scene (#1971) 2022-10-15 17:43:02 -04:00
pov-camera.gc [jak2] workaround for cutscene playing (#2131) 2023-01-16 13:37:29 -05:00