jak-project/game/graphics
animalstyletaco f86cc1a31f
Ast/kbm remapper update (#1800)
* Reverted default keyboard camera controls to IJKL and fixed bug where use mouse would always be set as false

* Fixed inverse axis on Right Y axis analog keyboard control

* Fixed newpad unit test, fixed variable typo, and fixed MapAnalog typo in newpad.h

Co-authored-by: animalstyletaco <animalstyletaco95@gmail.com>
2022-08-26 11:59:11 -04:00
..
opengl_renderer fix opengl error when screenshotting with msaa off (#1795) 2022-08-23 20:37:59 -04:00
pipelines Added screenshot hotkey (#1776) 2022-08-23 19:13:26 -04:00
texture lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
display.cpp game: windowed mode related fixes (#1778) 2022-08-21 18:13:27 -04:00
display.h game: windowed mode related fixes (#1778) 2022-08-21 18:13:27 -04:00
gfx.cpp Ast/kbm remapper update (#1800) 2022-08-26 11:59:11 -04:00
gfx.h game: windowed mode related fixes (#1778) 2022-08-21 18:13:27 -04:00
sceGraphicsInterface.cpp Run IOP Vblank handler on the IOP thread (#1752) 2022-08-14 17:21:02 -04:00
sceGraphicsInterface.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00