jak-project/goal_src/jak3/engine/gfx/background/background-h.gc
water111 af2fa6acbc
[jak3] More headers again again (#3359)
collide-cache-h, collide-h, projectile-h, background-h, subdivide-h,
hfrag-h, shrubbery-h, tfrag-h, tie-h
2024-02-03 12:15:51 -05:00

32 lines
1.1 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: background-h.gc
;; name in dgo: background-h
;; dgos: GAME
;; DECOMP BEGINS
(deftype background-work (basic)
"List of all things for the background renderer to draw."
((tfrag-tree-count int32)
(tfrag-trees drawable-tree-tfrag 11)
(tfrag-levels level 11)
(tfrag-trans-tree-count int32)
(tfrag-trans-trees drawable-tree-tfrag-trans 11)
(tfrag-trans-levels level 11)
(tfrag-water-tree-count int32)
(tfrag-water-trees drawable-tree-tfrag-water 11)
(tfrag-water-levels level 11)
(shrub-tree-count int32)
(shrub-trees drawable-tree-instance-shrub 11)
(shrub-levels level 11)
(tie-tree-count int32)
(tie-trees drawable-tree-instance-tie 11)
(tie-levels level 11)
(tie-generic basic 11)
(tie-generic-trans basic 11)
(wait-to-vu0 uint32)
)
)