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f7bd0752f8
* wip * getting stuff set up so we can actually run test cases * better handle block entry stuff * types2 working on gstring * comments * math ref working * up to first stack stuff * stack fixes * bounding box * math stuff is working * float fixes * temp debug for (method 9 profile-array) * stupid stupid bug * debugging * everything is broken * some amount of type stuff works * bitfield * texture bitfields not working * temp * types * more stuff * type check * temp * float related fixes for light and res problems * revisit broken files, fix bugs * more types * vector debug * bug fixes for decompiler crashes in harder functions * update goal_src
18 lines
311 B
Common Lisp
18 lines
311 B
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: collide-target-h.gc
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;; name in dgo: collide-target-h
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;; dgos: ENGINE, GAME
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;; DECOMP BEGINS
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(deftype control-info (collide-shape-moving)
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((pad uint8 :offset 6415)
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)
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:method-count-assert 68
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:size-assert #x1910
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:flag-assert #x4400001910
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)
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