jak-project/goal_src/engine
2022-01-09 11:43:01 -05:00
..
ambient [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
anim goalc: reduce cleverness of outer product (#1059) 2022-01-09 11:39:22 -05:00
camera decomp: cleanup s6 casts that are no longer needed (#1061) 2022-01-09 11:43:01 -05:00
collide goalc: reduce cleverness of outer product (#1059) 2022-01-09 11:39:22 -05:00
data [decomp] joint and related (#1003) 2021-12-26 11:43:16 -05:00
debug cleanup: cleanup all-types and all state definitions (#1062) 2022-01-08 18:23:30 -05:00
dma [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
draw [game] improve loading (#1049) 2022-01-07 11:52:24 -05:00
engine [decomp] minor type cleanup (#874) 2021-10-02 11:50:12 -04:00
entity [runtime] Fix progress menu aspect ratios (#1055) 2022-01-08 13:39:17 -05:00
game decomp: cleanup s6 casts that are no longer needed (#1061) 2022-01-09 11:43:01 -05:00
geometry goalc: reduce cleverness of outer product (#1059) 2022-01-09 11:39:22 -05:00
gfx [collision] add notes on -h files, add some enums (#1068) 2022-01-08 20:57:57 -05:00
level [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
load [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
math goalc: reduce cleverness of outer product (#1059) 2022-01-09 11:39:22 -05:00
nav decomp: finish mother-spider (#1014) 2021-12-18 01:32:46 -05:00
pc [runtime] Fix progress menu aspect ratios (#1055) 2022-01-08 13:39:17 -05:00
physics [decomp] clean up sync info (#735) 2021-08-02 21:49:05 -04:00
ps2 [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
sound [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
sparticle [game] make visibility work (#1031) 2021-12-28 15:13:46 -05:00
target [collision] add notes on -h files, add some enums (#1068) 2022-01-08 20:57:57 -05:00
ui cleanup: cleanup all-types and all state definitions (#1062) 2022-01-08 18:23:30 -05:00
util decomp: Pass of the final remaining gameplay related files (#921) 2021-11-14 11:14:43 -05:00