jak-project/decompiler/Function
water111 f0ceea8b2e
[sparticle] 2d hud particles (#849)
* wip, taking a break to work on asm stuff first

* the goal code for sparticle

* mips2c the first sparticle asm function

* temp

* particle processing no longer crashing

* temp

* working texture cache for vi1 and hud textures

* sprites

* cleanup 1

* temp

* temp

* add zstd library

* temp

* working

* tests

* include fix

* uncomment

* better decomp of sparticle stuff, part 1

* update references
2021-09-26 11:41:58 -04:00
..
BasicBlocks.cpp Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00
BasicBlocks.h [Decompiler] Expression Building (#211) 2021-01-24 16:39:15 -05:00
CfgVtx.cpp [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
CfgVtx.h [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
Function.cpp [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
Function.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
TypeInspector.cpp [decompiler] Clean up config more (#458) 2021-05-11 20:49:54 -04:00
TypeInspector.h [decompiler] Clean up config more (#458) 2021-05-11 20:49:54 -04:00
Warnings.h improve warnings (#770) 2021-08-18 20:19:01 -04:00