jak-project/goal_src/jak2/engine/anim
water111 f6c5504f6f
[decomp] fix up gun decomp (#2067)
I did some manual modifications in a few places to work around some
truly mysterious control flow, and some unsupported stack array stuff.

Also fixes a bug in decompiling static improper lists.

As far as I can tell, guns work, other than some graphical issues and
the crazy particle spawning issue, but I strongly suspect these are
problems with the sparticle/graphics side.
2022-12-30 14:07:32 -05:00
..
aligner-h.gc decomp: target, target-board, board-states (#1915) 2022-09-25 12:07:37 -04:00
aligner.gc [decomp] target cleanup (#2021) 2022-11-13 19:09:34 -05:00
fma-sphere.gc [decommp] generic-obs (#2013) 2022-11-12 17:56:07 -05:00
joint-exploder.gc d/jak2: decomp a bunch of files related to the beginning of the game (#2043) 2022-12-01 21:26:49 -05:00
joint-h.gc d/jak2: finish process-drawable, collide-reaction-target, target-anim, almost target-part and gun-part (#2012) 2022-11-12 11:19:04 -05:00
joint-mod-h.gc [decomp] target cleanup (#2021) 2022-11-13 19:09:34 -05:00
joint-mod.gc [decomp] target cleanup (#2021) 2022-11-13 19:09:34 -05:00
joint.gc [decomp] fix up gun decomp (#2067) 2022-12-30 14:07:32 -05:00
mspace-h.gc d/jak2: finish process-drawable, collide-reaction-target, target-anim, almost target-part and gun-part (#2012) 2022-11-12 11:19:04 -05:00