jak-project/goal_src/jak2
Tyler Wilding f699675ede
g/jak2: initial Discord RPC implementation (#2100)
Notable things:
- This assert is hit when trying to save the pc-settings file, NYI
e630b50690/game/kernel/common/Symbol4.h (L14)
so right now settings aren't persisted. But RPC defaults to on
- The existing functions can probably be made generic based off the game
version, but I didn't spend time refactoring them yet as they aren't
really ready to be used in jak 2 yet (we have no screenshots for the
levels for example)
2023-01-07 10:34:01 -05:00
..
build d/jak2: decomp a bunch of files related to the beginning of the game (#2043) 2022-12-01 21:26:49 -05:00
characters d/jak2: finish remaining *-h files that aren't in progress or spoken for (#2059) 2022-12-30 12:09:04 -05:00
dgos g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
engine g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
examples [decomp] collide-hash, collide-frag, collide-probe (#1998) 2022-10-29 20:32:03 -04:00
kernel g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
levels [jak2] use art constants (#2097) 2023-01-07 10:32:03 -05:00
pc g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
tools d/jak2: cleanup more of editable and editable-player (#2029) 2022-11-19 23:28:20 -05:00
compiler-setup.gc [goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625) 2022-07-08 19:23:49 -04:00
game.gp g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
kernel-defs.gc g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00