jak-project/goal_src/jak3/engine/gfx/foreground/ripple.gc
Hat Kid 58a5440c8a
decomp3: more misc files (#3466)
Makes a bunch of missions mostly playable, including:
- `arena-training-1`
- `arena-fight-1`
- `wascity-chase`
- `arena-fight-2`
- `arena-fight-3`
- `volcano-darkeco`
- `desert-hover`
- `nest-eggs`
- `temple-climb`
- `temple-oracle`
- `temple-tests`
- `desert-beast-battle`
- `desert-turtle-training`
- `desert-course-race`
- `desert-artifact-race1`
- `wascity-leaper-race`
- `wascity-pre-game`
- `sewer-met-hum`
- `forest-kill-plants`
- `forest-ring-chase`
- `temple-defend`
- `tower-destroy`
- `desert-glide`

---
Files:

- `ripple`
- `waswide-mood`
- `sig-rider`
- `nst-tasks`
- `nst-part`
- `nst-gas`
- `nst-eggs-h`
- `nst-obs`
- `nst-mood`
- `egg-spider`
- `wasdoors-init`
- `wasall-tasks`
- `wvehicle-race`
- `wcar-marauder`
- `wcar-marauder-b`
- `turret-control`
- `was-squad-control`
- `turtle-training`
- `kleever-rider`
- `course-race`
- `artifact-race`
- `desert-hover`
- `desbeast-path-h`
- `des-beast`
- `desertg-obs`
- `desertf-obs`
- `desertd-obs`
- `desert-dust-storm`
- `des-cactus`
- `race-hud`
- `race-info`
- `race-manager`
- `tizard`
- `flyingsaw`
- `hover-training`
- `temple-mood`
- `temple-obs`
- `temple-obs2`
- `temple-part`
- `temple-scenes`
- `templex-mood`
- `templex-obs`
- `templex-part`
- `tomb-baby-spider`
- `target-turret-shot`
- `target-turret`
- `beast-battle-path`
- `des-beast-2`
- `mh-flyer`
- `scorpion-gun`
- `hover-enemy-h`
- `hover-enemy`
- `hover-formation-h`
- `hover-formation`
- `hover-nav-control-h`
- `hover-nav-control`
- `flamer-hover`
- `hover-nav-templea`
- `robo-hover`
- `hover-nav-sewb`
- `hover-nav-sewg`
- `hover-nav-sewj`
- `hover-nav-sewl`
- `hover-nav-sewo`
- `hover-nav-towera`
- `tower-mood`
- `tower-obs`
- `tower-scenes`
- `tower-part`
- `eco-green-collider`
- `forest-bridges`
- `forest-kill-plants`
- `forest-mood`
- `forest-ring-chase`
- `forest-tasks`
- `forest-part`
- `foresta-obs`
- `hover-nav-foresta`
- `mh-plant`
- `dp-bipedal-part`
- `dp-bipedal-shot`
- `dp-bipedal`
- `neo-spawner`
- `for-turret`
- `for-turret-shot`
- `neo-wasp`
- `neo-wasp-part`
- `volcanox-scenes`
- `volcanox-mood`
- `volcano-scenes`
- `volcano-mood`
- `volcano-obs`
- `volcano-obs2`
- `chain-physics`
- `rigid-body-plat`
- `volcano-part`
- `flamer-lava`
- `flitter`
- `spiky-frog`
- `flut-wild`
- `target-indax`
- `target-indax-hang`
- `mantis`
- `volcanox-obs`
- `spyder`
- `wcar-faccar`
- `mhcity-obs2`
- `mhcity-part`
- `mhcity-obs`
- `dm-mine-spider`
- `rapid-gunner`
- `stadium-mood`
- `stadium-scenes`
- `stadiuma-mood`
- `stadiuma-part`
- `kanga-lizard`
- `marauder`
- `arena-scenes`
- `wasstada-mood`
- `wasstada-obs`
- `wasstada-part`
- `wasstadb-obs`
- `wasstadc-obs`
- `dm-flyer`
- `maker-part`
- `maker-projectile`
- `skeet-part`
- `wascity-turret`
- `wasgun-h`
- `wasgun-hud`
- `wasgun-manager`
- `nav-graph-h`
- `traffic-engine-h`
- `waswide-init`
- `cty-borrow-manager-h`
- `cty-borrow-manager`
- `desert-part`
- `height-map-h`
- `height-map`
- `traffic-height-map`
- `vehicle-control`
- `hvehicle-h`
- `hvehicle`
- `hvehicle-effects`
- `hvehicle-physics`
- `hvehicle-util`
- `glider-h`
- `glider-hud`
- `glider-manager`
- `glider-ring`
- `glider-ring-part`
- `h-glider`
- `hanga-init`
- `was-pre-game`
- `was-leaper-race`
- `flut-racer`
- `desert-scenes`
- `desert-lizard-h`
- `desert-lizard-task`
- `desert-lizard`
- `throne-scenes`
- `waspal-mood`
- `waspala-obs`
- `waspala-part`
- `deswalk-obs`
- `deswalk-part`
- `terraformer-drone`
- `terraformer-head`
- `terraformer-part`
- `terraformer-setup`
2024-04-22 18:43:51 +02:00

198 lines
6.2 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: ripple.gc
;; name in dgo: ripple
;; dgos: GAME
(define-extern ripple-find-height (function process-drawable int vector float))
(define-extern ripple-make-request (function ripple-wave merc-effect none))
(define-extern ripple-execute (function none))
;; DECOMP BEGINS
(deftype ripple-request (structure)
((waveform ripple-wave)
(effect merc-effect)
)
:pack-me
)
(deftype ripple-globals (structure)
((count int32)
(requests ripple-request 16 :inline)
)
)
(define *ripple-globals* (new 'global 'ripple-globals))
(defun ripple-make-request ((arg0 ripple-wave) (arg1 merc-effect))
(let ((v1-1 (-> *ripple-globals* count))
(a2-1 (-> *ripple-globals* requests))
(a3-0 0)
)
(when (< v1-1 16)
(dotimes (t0-1 v1-1)
(if (= arg1 (-> a2-1 t0-1 effect))
(set! a3-0 1)
)
)
(when (zero? a3-0)
(set! (-> a2-1 v1-1 effect) arg1)
(set! (-> a2-1 v1-1 waveform) arg0)
(+! (-> *ripple-globals* count) 1)
)
)
)
0
(none)
)
(defun ripple-update-waveform-offs ((arg0 ripple-wave-set) (arg1 clock))
(let ((f0-1 (the float (- (-> arg1 integral-frame-counter) (the-as int (-> arg0 frame-save))))))
(when (!= f0-1 0.0)
(dotimes (v1-3 (-> arg0 count))
(let ((a2-4 (-> arg0 wave v1-3)))
(+! (-> a2-4 offs) (* f0-1 (-> a2-4 delta)))
(set! (-> a2-4 offs) (the float (logand (the int (-> a2-4 offs)) #xffff)))
)
)
(set! (-> arg0 frame-save) (the-as uint (-> arg1 integral-frame-counter)))
)
)
0
(none)
)
(def-mips2c ripple-execute-init (function none))
(def-mips2c ripple-create-wave-table (function ripple-wave-set int))
(def-mips2c ripple-apply-wave-table (function merc-effect symbol))
(defun ripple-execute ()
(when (-> *ripple-globals* count)
(ripple-execute-init)
(let ((gp-0 0)
(s5-0 (-> *ripple-globals* count))
(s4-0 (-> *ripple-globals* requests))
)
(while (!= gp-0 s5-0)
(when (-> s4-0 gp-0 waveform)
(let ((s3-0 gp-0)
(s2-0 (-> s4-0 gp-0 waveform))
)
(ripple-create-wave-table (the-as ripple-wave-set s2-0))
(while (!= s3-0 s5-0)
(when (= s2-0 (-> s4-0 s3-0 waveform))
(ripple-apply-wave-table (-> s4-0 s3-0 effect))
(set! (-> s4-0 s3-0 waveform) #f)
)
(+! s3-0 1)
)
)
)
(+! gp-0 1)
)
)
(set! (-> *ripple-globals* count) 0)
0
)
0
(none)
)
(def-mips2c ripple-matrix-scale (function merc-effect none))
;; WARN: Return type mismatch symbol vs none.
(defun-debug ripple-add-debug-sphere ((arg0 process-drawable) (arg1 vector) (arg2 float) (arg3 float))
(let ((f30-0 (- (quaternion-y-angle (-> arg0 root quat))))
(s5-0 (new-stack-vector0))
)
(let ((f28-0 (+ (-> arg1 x) (* arg2 (-> arg1 z))))
(f26-0 (+ (-> arg1 y) (* arg3 (-> arg1 z))))
)
(set! (-> s5-0 x) (- (* f28-0 (cos f30-0)) (* f26-0 (sin f30-0))))
(set! (-> s5-0 y) 0.0)
(set! (-> s5-0 z) (+ (* f26-0 (cos f30-0)) (* f28-0 (sin f30-0))))
)
(set! (-> s5-0 w) 0.0)
(vector+! s5-0 s5-0 (-> arg0 root trans))
(add-debug-sphere #t (bucket-id debug) s5-0 (meters 0.5) (new 'static 'rgba :r #xff :g #xff :a #x80))
)
(none)
)
(defun ripple-slow-add-sine-waves ((arg0 ripple-wave-set) (arg1 float) (arg2 float))
(let ((f30-0 0.0))
(dotimes (s3-0 (-> arg0 count))
(let* ((v1-3 (-> arg0 wave s3-0))
(f0-2 (+ (-> v1-3 offs) (* arg1 (-> v1-3 xmul)) (* arg2 (-> v1-3 zmul))))
)
(+! f30-0 (* (-> v1-3 scale) (cos f0-2)))
)
)
(fmax -127.0 (fmin 127.0 f30-0))
)
)
(defun ripple-find-height ((arg0 process-drawable) (arg1 int) (arg2 vector))
(local-vars (sv-16 draw-control) (sv-32 float) (sv-48 float))
(let ((f30-0 (-> arg0 root trans y)))
(set! sv-16 (-> arg0 draw))
(if (or (zero? sv-16) (not (-> sv-16 ripple)))
(return f30-0)
)
(let ((v1-11 (-> sv-16 lod-set lod (-> sv-16 cur-lod) geo effect)))
(if (not (logtest? (-> v1-11 0 effect-bits) (effect-bits ripple)))
(return f30-0)
)
(let* ((v1-12 (-> v1-11 0 extra-info))
(s4-0 (the-as mei-ripple (+ (the-as uint v1-12) (* (-> v1-12 ripple-offset) 16))))
(gp-0 (-> sv-16 ripple))
(s5-0 (-> gp-0 waveform))
)
(if (not (-> gp-0 waveform))
(return f30-0)
)
(if (not (-> s5-0 converted))
(return f30-0)
)
(let* ((f28-0 (- (-> arg2 x) (-> arg0 root trans x)))
(f26-0 (- (-> arg2 z) (-> arg0 root trans z)))
(f22-0 (+ (quaternion-y-angle (-> arg0 root quat)) (-> s4-0 angle)))
(f24-0 (cos f22-0))
(f1-3 (sin f22-0))
(f0-4 (- (* f28-0 f24-0) (* f26-0 f1-3)))
(f1-5 (+ (* f26-0 f24-0) (* f28-0 f1-3)))
(f2-3 (/ 1.0 (-> s4-0 grid-size)))
(f28-1 (* f2-3 (- f0-4 (-> s4-0 x-base))))
(f26-1 (* f2-3 (- f1-5 (-> s4-0 z-base))))
)
(ripple-update-waveform-offs s5-0 (-> *display* bg-clock))
(let* ((f22-1 (the float (the int f28-1)))
(f24-1 (the float (the int f26-1)))
(f20-0 (ripple-slow-add-sine-waves s5-0 f22-1 f24-1))
)
(set! sv-32 (ripple-slow-add-sine-waves s5-0 (+ 1.0 f22-1) f24-1))
(set! sv-48 (ripple-slow-add-sine-waves s5-0 f22-1 (+ 1.0 f24-1)))
(let* ((f1-6 (ripple-slow-add-sine-waves s5-0 (+ 1.0 f22-1) (+ 1.0 f24-1)))
(f0-22 (+ f20-0 (* (- f28-1 f22-1) (- sv-32 f20-0))))
(f1-9 (+ sv-48 (* (- f28-1 f22-1) (- f1-6 sv-48))))
(f1-12 (+ f0-22 (* (- f26-1 f24-1) (- f1-9 f0-22))))
(f0-23 (-> gp-0 faded-scale))
)
(if (< f0-23 0.0)
(set! f0-23 (-> gp-0 global-scale))
)
(+ f30-0 (* 0.0078125 f1-12 f0-23))
)
)
)
)
)
)
)