jak-project/goal_src/engine/geometry
ManDude 24578b64b9
proper support for hardcoded "time" types (#1141)
* hardcode `time-frame`things

* Update cam-states_REF.gc

* Update level-info_REF.gc

* update refs 1

* update refs 2

* update refs 3

* update refs 4

* update refs 5

* update detection and casting

* Update FormExpressionAnalysis.cpp

* update refs 6

* update mood decomp

* update refs 7

* update refs 8

* remove temp entity birth code

* update time-frame casts

* fix compiler

* hardcode stuff and fix some types

* fix some bitfield detection being wrong

* bug fixes

* detect seconds on adds with immediate

* update refs 9

* fix casts and rand-vu-int-range bugs (update refs 10)

* update refs 11

* update 12

* update 13

* update 14

* Update game-info_REF.gc

* improve cpad macros detection

* remove unused code

* update refs

* clang

* update source code

* Update cam-states.gc

* `lavatube-energy` finish

* update refs

* fix actor bank stuff

* Update navigate.gc

* reduce entity default stack size

* Update transformq-h.gc

* oops forgot these

* fix code and tests

* fix mood sound stuff

* Update load-dgo.gc

* Update README.md
2022-02-12 12:26:19 -05:00
..
bounding-box-h.gc add more comments/docstrings on first 58 files, try new windows-specific framelimiting (#1134) 2022-02-05 16:30:50 -05:00
bounding-box.gc add more comments/docstrings on first 58 files, try new windows-specific framelimiting (#1134) 2022-02-05 16:30:50 -05:00
cylinder.gc decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
geometry-h.gc random fixes + support clang-cl on visual studio (#1129) 2022-02-07 19:15:37 -05:00
geometry.gc random fixes + support clang-cl on visual studio (#1129) 2022-02-07 19:15:37 -05:00
vol-h.gc proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
vol.gc decomp: merge all s6-* remappings and finish training-obs | villagep-obs | lavatube-obs | rolling-robber | snow-obs (#1018) 2021-12-28 23:16:42 -05:00