jak-project/common/util/colors.h
water111 ef0f7635d3
[graphics] Ocean Mid (in progress) (#1232)
* first pass at ocean mid

* fix some bugs

* fix seams

* cleanup

* temp

* fix mipmap
2022-03-14 19:47:29 -04:00

26 lines
1.6 KiB
C++

#pragma once
#include "common/common_types.h"
namespace colors {
// some reasonable colors that are different from each other
constexpr int COLOR_COUNT = 131;
constexpr u32 common_colors[COLOR_COUNT] = {
0xF0F8FE, 0xFAEBD7, 0x00FFFF, 0x70DB93, 0xF0FFFF, 0xF5F5DC, 0x000000, 0x0000FF, 0x9F5F9F,
0xB5A642, 0xD9D919, 0x8C7853, 0xA52A2A, 0x5F9EA0, 0xD2691E, 0xB87333, 0xFF7F50, 0xDC143C,
0x00FFFF, 0x00008B, 0x5C4033, 0x008B8B, 0xB8860B, 0xA9A9A9, 0x006400, 0xBDB76B, 0x8B008B,
0x4F4F2F, 0xFF8C00, 0x9932CD, 0x871F78, 0xE9967A, 0x6B238E, 0x2F4F4F, 0x97694F, 0x7093DB,
0x9400D3, 0x855E42, 0x545454, 0x856363, 0xD19275, 0xB22222, 0x238E23, 0xCD7F32, 0xDBDB70,
0xC0C0C0, 0x00FF00, 0x527F76, 0x93DB70, 0xFF69B4, 0x215E21, 0xCD5C5C, 0x4B0082, 0xFFFFF0,
0x9F9F5F, 0xE6E6FA, 0xC0D9D9, 0xF08080, 0xE0FFFF, 0xA8A8A8, 0x90EE90, 0xFFB6C1, 0x8F8FBD,
0xE9C2A6, 0x00FF00, 0x32CD32, 0xFF00FF, 0xE47833, 0x8E236B, 0x32CD99, 0x3232CD, 0x6B8E23,
0xEAEAAE, 0x9370DB, 0x426F42, 0x7F00FF, 0x7FFF00, 0x70DBDB, 0xDB7093, 0xA68064, 0x2F2F4F,
0xF5FFFA, 0xFFE4E1, 0x23238E, 0x4D4DFF, 0xFF6EC7, 0x00009C, 0xEBC79E, 0xCFB53B, 0x808000,
0xFF7F00, 0xFF2400, 0xDB70DB, 0xEEE8AA, 0x8FBC8F, 0xAFEEEE, 0xBC8F8F, 0xEAADEA, 0xB0E0E6,
0x800080, 0xD9D9F3, 0xFF0000, 0x5959AB, 0x4169E1, 0x8B4513, 0x6F4242, 0xF4A460, 0x8C1717,
0x238E68, 0x8E6B23, 0xE6E8FA, 0x3299CC, 0x007FFF, 0xFFFAFA, 0xFF1CAE, 0x00FF7F, 0x236B8E,
0x38B0DE, 0xDB9370, 0x008080, 0xD8BFD8, 0xFF6347, 0xADEAEA, 0x5C4033, 0x5C4033, 0x422F4F,
0xCC3299, 0xD8D8BF, 0xFFFFFF, 0xFFFF00, 0x99CC32,
};
} // namespace colors