jak-project/goalc/debugger
water111 f0ceea8b2e
[sparticle] 2d hud particles (#849)
* wip, taking a break to work on asm stuff first

* the goal code for sparticle

* mips2c the first sparticle asm function

* temp

* particle processing no longer crashing

* temp

* working texture cache for vi1 and hud textures

* sprites

* cleanup 1

* temp

* temp

* add zstd library

* temp

* working

* tests

* include fix

* uncomment

* better decomp of sparticle stuff, part 1

* update references
2021-09-26 11:41:58 -04:00
..
Debugger.cpp [goalc] Address-to-line (#783) 2021-08-26 20:33:00 -04:00
Debugger.h [goalc] Address-to-line (#783) 2021-08-26 20:33:00 -04:00
DebugInfo.cpp [goalc] Address-to-line (#783) 2021-08-26 20:33:00 -04:00
DebugInfo.h [goalc] Address-to-line (#783) 2021-08-26 20:33:00 -04:00
disassemble.cpp [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
disassemble.h [goalc] Address-to-line (#783) 2021-08-26 20:33:00 -04:00