jak-project/common/util
water111 ef0f7635d3
[graphics] Ocean Mid (in progress) (#1232)
* first pass at ocean mid

* fix some bugs

* fix seams

* cleanup

* temp

* fix mipmap
2022-03-14 19:47:29 -04:00
..
Assert.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
Assert.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
BinaryReader.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
BinaryWriter.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
BitUtils.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
BitUtils.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
colors.h [graphics] Ocean Mid (in progress) (#1232) 2022-03-14 19:47:29 -04:00
compress.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
compress.h add zstd library (#854) 2021-09-21 22:52:18 -04:00
CopyOnWrite.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
dgo_util.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
dgo_util.h [Tools] Add DGO packer and unpacker (#219) 2021-01-27 20:46:58 -05:00
DgoReader.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
DgoReader.h [Tools] Add DGO packer and unpacker (#219) 2021-01-27 20:46:58 -05:00
DgoWriter.cpp Update documentation and clean up (#129) 2020-11-21 12:52:38 -05:00
DgoWriter.h Update documentation and clean up (#129) 2020-11-21 12:52:38 -05:00
diff.cpp Documentation cleanup and some feature improvements (#1155) 2022-02-12 17:48:50 -05:00
diff.h Documentation cleanup and some feature improvements (#1155) 2022-02-12 17:48:50 -05:00
FileUtil.cpp [game] subtitles support (tools + goal + text file). (#1174) 2022-02-19 13:10:10 -05:00
FileUtil.h add MSAA 4x + lod picking for TIE & tfrag (#1167) 2022-02-15 18:42:48 -05:00
FilteredValue.h [graphics] TIE extractor (#1026) 2021-12-26 12:33:51 -05:00
FontUtils.cpp [graphics] generic merc (#1192) 2022-02-24 22:33:10 -05:00
FontUtils.h random fixes + support clang-cl on visual studio (#1129) 2022-02-07 19:15:37 -05:00
FrameLimiter.cpp add more comments/docstrings on first 58 files, try new windows-specific framelimiting (#1134) 2022-02-05 16:30:50 -05:00
FrameLimiter.h add more comments/docstrings on first 58 files, try new windows-specific framelimiting (#1134) 2022-02-05 16:30:50 -05:00
image_loading.cpp clean up a few small things (#968) 2021-11-14 12:45:47 -05:00
image_loading.h clean up a few small things (#968) 2021-11-14 12:45:47 -05:00
json_util.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
json_util.h Automatically get float label type in most cases (#463) 2021-05-11 21:57:05 -04:00
math_util.h Update documentation and clean up (#129) 2020-11-21 12:52:38 -05:00
os.cpp fix bug in collide-probe (#1180) 2022-02-18 23:01:05 -05:00
os.h [graphics] reduce the size of fr3 files (#1175) 2022-02-16 22:13:18 -05:00
print_float.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
print_float.h [decompiler] decompile particle defs using specialized macros (#1077) 2022-01-15 20:01:38 -05:00
Range.h [goalc] register allocator v2 (#731) 2021-08-01 17:46:55 -04:00
Serializer.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
SmallVector.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
Timer.cpp [graphics] port generic VU1 to OpenGL (#1221) 2022-03-06 19:56:43 -05:00
Timer.h [graphics] port generic VU1 to OpenGL (#1221) 2022-03-06 19:56:43 -05:00
Trie.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00