jak-project/goalc/compiler/compilation
water111 45f7770ca2
[decomp] finish up nav-graph, traffic-engine, traffic-manager, height-map (#2191)
Some of these were almost done, just needed a few more types.
2023-02-05 18:16:58 -05:00
..
Asm.cpp [decomp] collide-mesh (#1999) 2022-10-30 15:54:10 -04:00
Atoms.cpp goalc/repl: cleanup of goalc/REPL code and some QoL improvements (#2104) 2023-01-07 11:24:02 -05:00
Block.cpp [goalc] Address-to-line (#783) 2021-08-26 20:33:00 -04:00
CompilerControl.cpp goalc/repl: cleanup of goalc/REPL code and some QoL improvements (#2104) 2023-01-07 11:24:02 -05:00
ConstantPropagation.cpp logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
ControlFlow.cpp some bug fixes (#2125) 2023-01-14 11:04:15 -05:00
Debug.cpp repl: Add a few new quality of life improvements (#2030) 2022-11-20 14:28:41 -05:00
Define.cpp logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
Function.cpp [decomp] fixes for loader and game-info (#1968) 2022-10-14 20:47:59 -04:00
Macro.cpp logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
Math.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
State.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
Static.cpp d/jak2: decompile all *-texture files except castle-texture (#2149) 2023-01-28 17:37:37 -05:00
Type.cpp [decomp] finish up nav-graph, traffic-engine, traffic-manager, height-map (#2191) 2023-02-05 18:16:58 -05:00