jak-project/game/sce/stubs.h
2021-08-04 21:30:08 -04:00

17 lines
307 B
C++

#pragma once
#include "common/common_types.h"
namespace ee {
void sceGsPutIMR();
void sceGsGetIMR();
void sceGsExecStoreImage();
void FlushCache();
} // namespace ee
namespace iop {
u32 snd_BankLoadByLoc(u32 sector, u32 unk);
u32 snd_GetLastLoadError();
void snd_ResolveBankXREFS();
} // namespace iop