jak-project/game/kernel/jak2
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[wip] Jak 3 Overlord (#3567)
2024-07-26 09:42:28 -04:00
..
fileio.cpp [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00
fileio.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kboot.cpp REPL related improvements and fixes (#3545) 2024-06-03 00:14:52 -04:00
kboot.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kdgo.cpp [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00
kdgo.h [wip] Jak 3 Overlord (#3567) 2024-07-26 09:42:28 -04:00
klink.cpp game: allow overriding the config directory location (#3477) 2024-04-28 15:29:20 -04:00
klink.h d/jak2: finish progress menu code and initialize the camera (#1945) 2022-10-11 18:30:26 -04:00
klisten.cpp [decompiler] Handle find-parent-method (#3018) 2023-09-30 11:06:09 -04:00
klisten.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kmachine.cpp g/j2: Dynamic speedrun mode categories and implement a significant amount of a practice mode (#3378) 2024-02-23 19:04:44 -05:00
kmachine.h g/j2: Dynamic speedrun mode categories and implement a significant amount of a practice mode (#3378) 2024-02-23 19:04:44 -05:00
kmachine_extras.cpp fix c++ compiler warnings, extract_merc assert (#3488) 2024-05-03 17:29:18 +01:00
kmachine_extras.h g/j2: Dynamic speedrun mode categories and implement a significant amount of a practice mode (#3378) 2024-02-23 19:04:44 -05:00
kmalloc.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kmalloc.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kprint.cpp Change important printfs to lg::print (#3355) 2024-02-01 18:01:41 +00:00
kprint.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kscheme.cpp [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00
kscheme.h [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00
ksound.cpp [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00
ksound.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00