mirror of
https://github.com/open-goal/jak-project.git
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ea93d32acc
- `pat-h` - `engines` - `res-h` - `res` - `fact-h` - `game-info-h` - `wind-h` - `merc-h` - `shadow-vu1-h` - `shadow-cpu-h` - `dynamics-h` - `memcard-h` - `surface-h` - part of `gui-h` - `ambient-h` - `speech-h` - `prototype-h` - `smush-control-h` - `generic-merc-h` - `generic-work-h` - `collide-func-h` - `collide-mesh-h` - `collide-shape-h` (only missing the `new` method for `collide-shape` because we don't have `process-drawable` yet and that also needs joint stuff etc.) - `collide-touch-h` - `collide-edge-grab-h` - `lightning-h` This also adds argument name remaps for the `relocate` and `mem-usage` methods (Jak 1 and 2 ref tests were updated, but not the gsrc). |
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.. | ||
board | ||
flut | ||
gun | ||
indax | ||
mech | ||
collide-reaction-target.gc | ||
darkjak-h.gc | ||
lightjak-h.gc | ||
lightjak-wings.gc | ||
logic-target.gc | ||
pilot-states.gc | ||
sidekick.gc | ||
surface-h.gc | ||
target-anim.gc | ||
target-darkjak.gc | ||
target-death.gc | ||
target-gun.gc | ||
target-h.gc | ||
target-handler.gc | ||
target-invisible.gc | ||
target-ladder.gc | ||
target-launch.gc | ||
target-lightjak.gc | ||
target-part.gc | ||
target-pilot.gc | ||
target-swim.gc | ||
target-tube.gc | ||
target-turret-shot.gc | ||
target-turret.gc | ||
target-util.gc | ||
target.gc | ||
target2.gc |