jak-project/goal_src/jak3/engine/gfx/texture
Hat Kid ea93d32acc
decomp3: more misc files (#3349)
- `pat-h`
- `engines`
- `res-h`
- `res`
- `fact-h`
- `game-info-h`
- `wind-h`
- `merc-h`
- `shadow-vu1-h`
- `shadow-cpu-h`
- `dynamics-h`
- `memcard-h`
- `surface-h`
- part of `gui-h`
- `ambient-h`
- `speech-h`
- `prototype-h`
- `smush-control-h`
- `generic-merc-h`
- `generic-work-h`
- `collide-func-h`
- `collide-mesh-h`
- `collide-shape-h` (only missing the `new` method for `collide-shape`
because we don't have `process-drawable` yet and that also needs joint
stuff etc.)
- `collide-touch-h`
- `collide-edge-grab-h`
- `lightning-h`

This also adds argument name remaps for the `relocate` and `mem-usage`
methods (Jak 1 and 2 ref tests were updated, but not the gsrc).
2024-01-31 18:25:06 -05:00
..
texture-anim-funcs.gc jak3: add goal_src skeleton (#3069) 2023-10-10 15:41:05 +02:00
texture-anim-h.gc [jak3] decompile (but not port) texture (#3346) 2024-01-27 16:30:18 -05:00
texture-anim-tables.gc jak3: add goal_src skeleton (#3069) 2023-10-10 15:41:05 +02:00
texture-anim.gc jak3: add goal_src skeleton (#3069) 2023-10-10 15:41:05 +02:00
texture-finish.gc jak3: add goal_src skeleton (#3069) 2023-10-10 15:41:05 +02:00
texture-h.gc [jak3] decompile (but not port) texture (#3346) 2024-01-27 16:30:18 -05:00
texture-upload.gc jak3: add goal_src skeleton (#3069) 2023-10-10 15:41:05 +02:00
texture.gc decomp3: more misc files (#3349) 2024-01-31 18:25:06 -05:00