jak-project/game
2024-05-31 16:41:35 +01:00
..
assets [jak2] new subtitle speakers (#3536) 2024-05-30 22:02:44 -04:00
common jak2/3: re-implement screenshot system through goal (#3482) 2024-04-25 01:46:18 +01:00
external jak3: add discord rpc and fix some decomp (#3500) 2024-05-01 13:49:26 +02:00
graphics [buildactor] support generating collide-meshes for custom models (#3540) 2024-05-29 06:09:20 +02:00
kernel decomp3: decompile remaining mission code (#3515) 2024-05-16 16:21:44 +02:00
mips2c jak 3 shadows (#3530) 2024-05-23 18:29:42 +01:00
overlord [jak3] implement autocollect and city turbo board cheats, fix actor heap and level flags (#3541) 2024-05-31 16:41:35 +01:00
sce decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
settings game: allow overriding the config directory location (#3477) 2024-04-28 15:29:20 -04:00
sound deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
system fix c++ compiler warnings, extract_merc assert (#3488) 2024-05-03 17:29:18 +01:00
tools deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
CMakeLists.txt jak 3 shadows (#3530) 2024-05-23 18:29:42 +01:00
main.cpp game: fix the path the--portable flag determines (#3537) 2024-05-26 00:40:33 -04:00
runtime.cpp [jak3] Decomp for gkernel, gkernel-h, gstate, gstring (#3326) 2024-01-21 18:08:05 -05:00
runtime.h g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037) 2023-10-11 20:43:55 -04:00