jak-project/goal_src/levels/jungle
water111 e84b5a2346
[collision] implement most of background collision, spawn target! (#1076)
* fill collide cache with bounding box working

* yprobe fully working for background at least

* target

* final cleanup, add a bit more foreground mesh stuff that is untested

* warnings, merge issues

* tests

* revert debug changes, format'

* rendering perf
2022-01-15 16:52:47 -05:00
..
bouncer.gc [collision] add notes on -h files, add some enums (#1068) 2022-01-08 20:57:57 -05:00
darkvine.gc [collision] implement most of background collision, spawn target! (#1076) 2022-01-15 16:52:47 -05:00
fisher-JUN.gc [collision] add notes on -h files, add some enums (#1068) 2022-01-08 20:57:57 -05:00
fisher-JUNGLE-L1.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
hopper.gc [collision] add notes on -h files, add some enums (#1068) 2022-01-08 20:57:57 -05:00
jungle-elevator.gc some cleanup and docs on collide-touch and the tie extractor (#1074) 2022-01-12 10:47:17 -05:00
jungle-mirrors.gc some cleanup and docs on collide-touch and the tie extractor (#1074) 2022-01-12 10:47:17 -05:00
jungle-obs.gc some cleanup and docs on collide-touch and the tie extractor (#1074) 2022-01-12 10:47:17 -05:00
jungle-part.gc decomp: decompile remaining particle files (#865) 2021-09-29 20:33:40 -04:00
junglefish.gc [collision] add notes on -h files, add some enums (#1068) 2022-01-08 20:57:57 -05:00
junglesnake.gc [collision] implement most of background collision, spawn target! (#1076) 2022-01-15 16:52:47 -05:00