jak-project/goal_src/jak2/engine
Tyler Wilding e7bb0fb68d
d/jak2: decompile ambient | speech and bigmap-data (#1954)
fma-sphere not completed due to #1888
2022-10-16 18:09:15 -04:00
..
ai d/jak2: finish cty-guard-turret-button | race-h | height-map-h and a lot of rigid-body (#1957) 2022-10-11 23:20:36 -04:00
ambient d/jak2: decompile ambient | speech and bigmap-data (#1954) 2022-10-16 18:09:15 -04:00
anim d/jak2: decompile ambient | speech and bigmap-data (#1954) 2022-10-16 18:09:15 -04:00
camera d/jak2: finish scene (#1971) 2022-10-15 17:43:02 -04:00
collide decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958) 2022-10-14 19:35:57 -04:00
common_objs decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958) 2022-10-14 19:35:57 -04:00
data d/jak2: finish scene (#1971) 2022-10-15 17:43:02 -04:00
debug d/jak2: finish progress menu code and initialize the camera (#1945) 2022-10-11 18:30:26 -04:00
dma [decompiler] nicer static giftags (#1970) 2022-10-15 10:59:09 -04:00
draw [decomp] sky-tng (#1972) 2022-10-15 18:21:17 -04:00
engine d/jak2: decompile conveyor | elevator | plat | bouncer | basebutton | base-plat | most of sampler | simple-nav-sphere | simple-focus | elec-gate and blocking-plane (#1942) 2022-10-08 12:42:52 -04:00
entity [decomp] fixes for loader and game-info (#1968) 2022-10-14 20:47:59 -04:00
game d/jak2: decompile ambient | speech and bigmap-data (#1954) 2022-10-16 18:09:15 -04:00
geometry [decomp2] game-info, game-task and task-control (#1884) 2022-09-27 19:44:20 -04:00
gfx d/jak2: decompile ambient | speech and bigmap-data (#1954) 2022-10-16 18:09:15 -04:00
level [decomp] sky-tng (#1972) 2022-10-15 18:21:17 -04:00
load d/jak2: finish scene (#1971) 2022-10-15 17:43:02 -04:00
math d/jak2: finish progress menu code and initialize the camera (#1945) 2022-10-11 18:30:26 -04:00
nav d/jak2: decompile conveyor | elevator | plat | bouncer | basebutton | base-plat | most of sampler | simple-nav-sphere | simple-focus | elec-gate and blocking-plane (#1942) 2022-10-08 12:42:52 -04:00
physics decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958) 2022-10-14 19:35:57 -04:00
process-drawable d/jak2: decompile ambient | speech and bigmap-data (#1954) 2022-10-16 18:09:15 -04:00
ps2 d/jak2: finish progress menu code and initialize the camera (#1945) 2022-10-11 18:30:26 -04:00
scene d/jak2: finish scene (#1971) 2022-10-15 17:43:02 -04:00
sound d/jak2: decompile ambient | speech and bigmap-data (#1954) 2022-10-16 18:09:15 -04:00
spatial-hash d/jak2: decompile conveyor | elevator | plat | bouncer | basebutton | base-plat | most of sampler | simple-nav-sphere | simple-focus | elec-gate and blocking-plane (#1942) 2022-10-08 12:42:52 -04:00
target d/jak2: decompile ambient | speech and bigmap-data (#1954) 2022-10-16 18:09:15 -04:00
ui d/jak2: decompile ambient | speech and bigmap-data (#1954) 2022-10-16 18:09:15 -04:00
util d/jak2: finish progress menu code and initialize the camera (#1945) 2022-10-11 18:30:26 -04:00