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https://github.com/open-goal/jak-project.git
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f7bd0752f8
* wip * getting stuff set up so we can actually run test cases * better handle block entry stuff * types2 working on gstring * comments * math ref working * up to first stack stuff * stack fixes * bounding box * math stuff is working * float fixes * temp debug for (method 9 profile-array) * stupid stupid bug * debugging * everything is broken * some amount of type stuff works * bitfield * texture bitfields not working * temp * types * more stuff * type check * temp * float related fixes for light and res problems * revisit broken files, fix bugs * more types * vector debug * bug fixes for decompiler crashes in harder functions * update goal_src
36 lines
886 B
Common Lisp
36 lines
886 B
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: drawable-h.gc
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;; name in dgo: drawable-h
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;; dgos: ENGINE, GAME
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;; DECOMP BEGINS
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(deftype drawable (basic)
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((id int16 :offset-assert 4)
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(bsphere vector :inline :offset-assert 16)
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)
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:method-count-assert 17
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:size-assert #x20
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:flag-assert #x1100000020
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(:methods
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(login (_type_) _type_ 9)
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(draw (_type_ _type_ display-frame) none 10)
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(drawable-method-11 () none 11)
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(drawable-method-12 () none 12)
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(drawable-method-13 () none 13)
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(debug-draw (_type_ drawable display-frame) none 14)
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(unpack-vis (_type_ (pointer int8) (pointer int8)) (pointer int8) 15)
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(drawable-method-16 () none 16)
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)
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)
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(deftype drawable-error (drawable)
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((name string :offset-assert 32)
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)
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:method-count-assert 17
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:size-assert #x24
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:flag-assert #x1100000024
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)
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