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This is so I can get rid of wgpu from the launcher, where it's only purpose is to figure out the GPU name for the support package. The problem with it is that on some environments, it errors, but the function cannot have it's errors gracefully handled (it panics and crashes instead). So I'm tired of it, do it ourselves. ![image](https://github.com/user-attachments/assets/fa8ae365-b3f7-4794-81ed-fde0c2ffc651) |
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.. | ||
opengl_renderer | ||
pipelines | ||
texture | ||
display.cpp | ||
display.h | ||
gfx.cpp | ||
gfx.h | ||
gfx_test.cpp | ||
gfx_test.h | ||
jak2_texture_remap.cpp | ||
jak2_texture_remap.h | ||
jak3_texture_remap.cpp | ||
jak3_texture_remap.h | ||
sceGraphicsInterface.cpp | ||
sceGraphicsInterface.h | ||
screenshot.cpp | ||
screenshot.h |