mirror of
https://github.com/open-goal/jak-project.git
synced 2024-10-20 21:27:52 -04:00
5b44aece75
* delete unused shaders * hide some options in debug menu * change fullscreen logic a bit * add "all actors" toggle * borderless fix and fix alpha in direct renderer untextured (do we need a separate shader for that?) * fix fuel cell orbit icons in widescreen * fix `curve` types * refs * fix levitator task... * fix some task stuff * update font code a bit (temp) * cmake, third-party and visual studio overhaul * Update .gitmodules * update modules * clone repos * fix encoding in zydis * where did these come from * try again * add submodule * Update 11zip * Update 11zip * Update 11zip * delete * try again * clang * update compiler flags * delete 11zip. go away. * Create memory-dump-p2s.py * properly * fix minimum architecture c++ compiler flags * fix zydis * oops * Update all-types.gc * fix clang-cl tests * make "all actors" work better, entity debug qol * update game-text conversion code to be more modularized * Create vendor.txt * fix typos and minor things * update refs * clang * Attempt to add clang-cl support to vs2019 and CI * vs2022 + clang-cl * srsly? fix clang build * Update launch.vs.json * extend windows CI timer
47 lines
2.1 KiB
Plaintext
Vendored
Generated
47 lines
2.1 KiB
Plaintext
Vendored
Generated
== [ BASIC ] ============================================================================================
|
|
MNEMONIC: vcomiss [ENC: EVEX, MAP: 0F, OPC: 0x2F]
|
|
LENGTH: 6
|
|
SSZ: 64
|
|
EOSZ: 32
|
|
EASZ: 64
|
|
CATEGORY: AVX512
|
|
ISA-SET: AVX512F_SCALAR
|
|
ISA-EXT: AVX512EVEX
|
|
EXCEPTIONS: E3NF
|
|
ATTRIBUTES: HAS_MODRM HAS_EVEX CPUFLAG_ACCESS
|
|
OPTIMIZED: 62 F1 7C 18 2F C1
|
|
|
|
== [ OPERANDS ] ============================================================================================
|
|
## TYPE VISIBILITY ACTION ENCODING SIZE NELEM ELEMSZ ELEMTYPE VALUE
|
|
-- --------- ---------- ------ ------------ ---- ----- ------ -------- ---------------------------
|
|
0 REGISTER EXPLICIT R MODRM_REG 128 4 32 FLOAT32 xmm0
|
|
1 REGISTER EXPLICIT R MODRM_RM 128 4 32 FLOAT32 xmm1
|
|
2 REGISTER HIDDEN W NONE 64 64 1 INT rflags
|
|
-- --------- ---------- ------ ------------ ---- ----- ------ -------- ---------------------------
|
|
|
|
== [ FLAGS ] ============================================================================================
|
|
ACTIONS: [CF : M ] [PF : M ] [AF : 0 ] [ZF : M ] [SF : 0 ] [OF : 0 ]
|
|
READ: 0x00000000
|
|
WRITTEN: 0x000008D5
|
|
|
|
== [ AVX ] ============================================================================================
|
|
VECTORLEN: 128
|
|
BROADCAST: NONE
|
|
ROUNDING: DEFAULT
|
|
SAE: Y
|
|
MASK: k0 [DISABLED]
|
|
|
|
== [ ATT ] ============================================================================================
|
|
ABSOLUTE: vcomiss %xmm1 {sae}, %xmm0
|
|
RELATIVE: vcomiss %xmm1 {sae}, %xmm0
|
|
|
|
== [ INTEL ] ============================================================================================
|
|
ABSOLUTE: vcomiss xmm0, xmm1 {sae}
|
|
RELATIVE: vcomiss xmm0, xmm1 {sae}
|
|
|
|
== [ SEGMENTS ] ============================================================================================
|
|
62 F1 7C 18 2F C1
|
|
: : :..MODRM
|
|
: :..OPCODE
|
|
:..EVEX
|