jak-project/goal_src/levels/village1
ManDude 66e395d547
[decompiler] detect seek! and seekl! macros (#1317)
* detect `seek!` and `seekl!`

* fancy struct instead of pair mess

* fixes

* i think this was wrong?

* update refs

* update source

* More logical branching

* even better branching
2022-04-18 15:01:44 -04:00
..
assistant.gc [graphics] first half of shadow renderer (#1246) 2022-03-22 21:42:37 -04:00
explorer.gc [graphics] first half of shadow renderer (#1246) 2022-03-22 21:42:37 -04:00
farmer.gc proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
fishermans-boat.gc [decompiler] detect seek! and seekl! macros (#1317) 2022-04-18 15:01:44 -04:00
sage.gc proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
sequence-a-village1.gc proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
village-obs.gc [game] pc port progress menu (#1281) 2022-04-11 18:38:54 -04:00
village1-part.gc [decompiler] decompile particle defs using specialized macros (#1077) 2022-01-15 20:01:38 -05:00
village1-part2.gc [decompiler] decompile particle defs using specialized macros (#1077) 2022-01-15 20:01:38 -05:00
yakow.gc [decompiler] detect seek! and seekl! macros (#1317) 2022-04-18 15:01:44 -04:00