.. |
fileio.cpp
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
fileio.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kboot.cpp
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kboot.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kdgo.cpp
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[decomp] decompile decomp.gc (#1936)
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2022-10-01 13:39:56 -04:00 |
kdgo.h
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[decomp] decompile decomp.gc (#1936)
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2022-10-01 13:39:56 -04:00 |
kdsnetm.cpp
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kdsnetm.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kernel_types.h
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fix controller vibration (#1685)
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2022-07-19 19:06:05 -04:00 |
klink.cpp
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[decomp] decompile decomp.gc (#1936)
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2022-10-01 13:39:56 -04:00 |
klink.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
klisten.cpp
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revamp controller LED in jak 1 + reorganize some pc-settings things + fix some jak 2 decomp (#2719)
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2023-06-13 19:26:44 +01:00 |
klisten.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kmachine.cpp
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sdl: safer code to resolve intermittent controller crashes related to disconnections (#2755)
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2023-06-23 15:35:32 -04:00 |
kmachine.h
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game: Migrate from GLFW to SDL2 & attempt to rewrite / simplify display and input code (#2397)
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2023-06-04 15:34:37 -04:00 |
kmalloc.cpp
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kmalloc.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kmemcard.cpp
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jak2: overlord rework (#2544)
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2023-04-29 16:13:57 -04:00 |
kmemcard.h
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jak 2 memcard support (#2482)
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2023-04-14 20:39:58 +01:00 |
kprint.cpp
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kprint.h
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revamp controller LED in jak 1 + reorganize some pc-settings things + fix some jak 2 decomp (#2719)
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2023-06-13 19:26:44 +01:00 |
kscheme.cpp
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kscheme.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
ksocket.cpp
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
ksocket.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
ksound.cpp
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jak2: overlord rework (#2544)
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2023-04-29 16:13:57 -04:00 |
ksound.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
memory_layout.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
Ptr.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
Symbol4.h
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port pckernel to Jak 2 (#2248)
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2023-02-25 10:19:32 -05:00 |